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  1. #1
    Player
    HeckfyEx's Avatar
    Join Date
    Nov 2014
    Location
    Ul'dah
    Posts
    4
    Character
    Heck Fy'ex
    World
    Odin
    Main Class
    Conjurer Lv 60
    All RNGs are fake by definition, because the can not produce truly random numbers.
    (0)
    Born stubborn.

  2. #2
    Player
    Trixxy's Avatar
    Join Date
    Sep 2014
    Posts
    293
    Character
    Aranea Asmodai
    World
    Odin
    Main Class
    Gladiator Lv 90
    I've seen mmo's with far worse "rng", thinking back at how people could fail an enchantment at 101%(!!!) success rate and lose said piece of gear.

    I really wonder what's so difficult about applying true rng to your game, not saying XIV's rng is jinxed but from what I've read there are several raiding groups with very odd item drop patterns.
    (0)

  3. #3
    Player
    Sibyll's Avatar
    Join Date
    Jan 2014
    Posts
    438
    Character
    Sibyll Belmont
    World
    Mateus
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Trixxy View Post
    I've seen mmo's with far worse "rng", thinking back at how people could fail an enchantment at 101%(!!!) success rate and lose said piece of gear.

    I really wonder what's so difficult about applying true rng to your game, not saying XIV's rng is jinxed but from what I've read there are several raiding groups with very odd item drop patterns.
    We cleared T9 about 30 times before we saw the BLM weapon drop, 20 before we saw the WAR weapon yet saw the DRG weapon drop 6 times, BRD weapon drop 5 times, and PLD weapon drop 3.
    (0)

  4. #4
    Player
    Werhusky's Avatar
    Join Date
    Oct 2013
    Posts
    872
    Character
    Nazreen Eby
    World
    Cerberus
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Trixxy View Post
    I really wonder what's so difficult about applying true rng to your game, not saying XIV's rng is jinxed but from what I've read there are several raiding groups with very odd item drop patterns.
    Quote Originally Posted by Sibyll View Post
    We cleared T9 about 30 times before we saw the BLM weapon drop, 20 before we saw the WAR weapon yet saw the DRG weapon drop 6 times, BRD weapon drop 5 times, and PLD weapon drop 3.
    All I say is first 9/10 T6 clears tank headpieces and took me 50+ ramuh clears to see the healring drop twice and only got it bc I forces our dragoon of our static to coheal (hes not bad but no raidheal xp, bit slower due to that and no swift :P) and I srsly dunno y but even then its was only a 6 i rolled (tend to be under 20 with my epic rolls XD)

    RNG is lucky for some (getting weapons/gear at first clears) and pretty unlucky for others. RNG even ^^

    And same for my melds I wasted 1,5m on my wvr offhand and when melded the gatherers for my friend was like 5 misses on 4th/5th slots
    (0)

  5. #5
    Player
    Cutie_McSnuggles's Avatar
    Join Date
    Aug 2013
    Posts
    738
    Character
    Cutie Mcsnuggles
    World
    Masamune
    Main Class
    White Mage Lv 60
    Quote Originally Posted by shintashi View Post
    5% meld? well 5x20 is 100, so 25 should probably work, right? LOL. No.
    Your logic is flawed. While you're right, you have a 1 in 20 chance to meld that does not mean if you do 20 melds you are guaranteed to have one of them work. As has already been pointed out in this thread, and every other one that brings up this issue, that's not how statistics work.

    The devs have actually responded to the RNG thing already. Basically what they said is, "The problems with RNG are all in your head. Cognitive bias is real."
    Here's the actual post if you'd like to read it. http://forum.square-enix.com/ffxiv/t...=1#post2310334
    (0)
    Last edited by Cutie_McSnuggles; 01-16-2015 at 05:21 PM.

  6. #6
    Player
    TriksteR's Avatar
    Join Date
    Aug 2013
    Location
    N/A
    Posts
    105
    Character
    Vin Delacroix
    World
    Siren
    Main Class
    Blacksmith Lv 60
    99% of success, failed! By the way, this is the second time

    (0)

  7. #7
    Player
    Aldehido's Avatar
    Join Date
    Apr 2012
    Location
    Ul'Dah
    Posts
    79
    Character
    Punch Rocket
    World
    Cactuar
    Main Class
    Thaumaturge Lv 60
    The law of percentages in statistics dictate that to any given percentage it will be loyal to it but the way and when is unknown. 5% success might mean 5 out of 100, 50 out of a 1000, 500 out of 10,000, so on and so forth.
    (0)

  8. #8
    Player
    Nutz's Avatar
    Join Date
    Jan 2014
    Posts
    1,140
    Character
    Monkey Nutz
    World
    Behemoth
    Main Class
    Pugilist Lv 60
    I've never found the RNG to be anything but as advertised in this game. I've managed to gather HQ materials 4 times in a row when the odds were 15% and I've managed to gather NQ 5 times in a row when the odds were 45%. I've not really had similar experiences with crafting because it's been so rare that I don't hit 100% when it's something important. I've hit NQ at over 90% quality a couple times (mass producing twinthread or something), but I've also HQd things as low as 7% once or twice (obviously it was something I didn't care about since I completed the craft at 7% -- purely the material contribution). It all seems to level out to me.
    (0)

  9. #9
    Player
    chidarake's Avatar
    Join Date
    Apr 2014
    Posts
    506
    Character
    Chida Rake
    World
    Omega
    Main Class
    Thaumaturge Lv 80
    just yesterday I was crafting perfect pestle with all nq mats, for some reason rng decided to fail a bunch of hastys and I got 15% chance.. it gave hq,
    I thought damn that was lucky.

    next synth 18% again a hq, so yeah lucky day. one more to do.... you know where this is going right.!?

    got 94% hq chance and got given nq.... so pure rng really. was I annoyed yes but I desynthed it and failed at 24% chance.. that wasn't a surprise really.


    there is times when it seems the game just wants you to fail and so I've pondered the idea that there's some hidden mechanic in there to help balance the market.. but then you have to ask why would they bother doing this since the market always balances in the end anyways

    you just have to take each instance of rng as a single entity and hope its always in your favour.
    (0)
    Last edited by chidarake; 01-18-2015 at 03:00 PM.

  10. #10
    Player
    Keyln's Avatar
    Join Date
    Mar 2011
    Posts
    307
    Character
    Samantha Smith
    World
    Excalibur
    Main Class
    Pugilist Lv 80
    Fun fact: The odds of success for something with a 5% success rate after 20 tries is 64.15%. In order to get enough tries so that the odds of failure become insignificant is 69. Have fun.

    Also note that no matter how many tries you attempt, the odds of success will never be 100%, just ever closer to 100, but never touching.
    (1)
    Last edited by Keyln; 01-18-2015 at 04:03 PM.

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