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  1. #1
    Player
    ZkInPhamouZ's Avatar
    Join Date
    Sep 2013
    Posts
    28
    Character
    Xtradiuz Symphony
    World
    Famfrit
    Main Class
    Gladiator Lv 70
    Thanks All!

    With my Paladin last night, I did try to Sheild Lob as many as I can and flash in between my gap closing to the next mob. It helped a lot.
    Needlessly to say, some of the range mobs still a bit tricky to deal with, but I think that just a positioning issue, something I need to learn or get used to throughout the runs.

    Another warrior's question, thinking about taking him ot Level 50 by the end of this long weekend.
    What should be a good opening rotation for Warrior in a 4-man dungeon for a large pull? Any DPS buff(Cool Downs like Fight or Flight) that I should be casting before tomhawk? The youtbe video seems to focus a lot on single target rotation and maximize the damage output while tanking. I'm more interested in AoE opening rotation in this case. Or the single target rotation can be applied in 4-man large pull?

    Reference:
    This is the video I mentioned, it's really good, he has a Paladin one as well.
    https://www.youtube.com/watch?v=YkUuBQ7VPug

    Thank You!
    (0)

  2. #2
    Player
    Kimura410's Avatar
    Join Date
    Oct 2013
    Posts
    287
    Character
    Kimura Blaze
    World
    Exodus
    Main Class
    Blacksmith Lv 50
    the way i used to do brayflox may not be optimal, but i thought it was pretty good, and im convinced its the best damage possible. i always tried to build wrath stacks to 5 by the time we aoed the big pull. so usually, i would flash the first couple groups of mobs, then the next half of the pull, id heavy swing, sunder, BB, then heavy, maim, storms eye on the next sets of mobs. (dont need eye, berserk and vengeance will get u to 5 stacks, but use eye if you can)


    this would give me 5 stacks with maim up by the time i stacked everything for the group to aoe. from there id do bloodbath, IR just before the big pull gets to me, vengeance, then unchained, berserk (or berserk first if only at 4 stacks at this point), overpower, then infuriate, steel cyclone, overpower spam and work in more def cds as you go. id usually use bloodbath foresight and vengeance at first, then when they fell off, id use TOB, conva, and holmgang if i really needed to. should be dead quick though with all of your dps and if the other dps in your party is good.

    oh, not sure how it works in new dungeons, but on brayflox, i used featherfoot a lot. it sucks in raids, but in dungeons, it was op for speed runs. when you have multiple enemies attacking you, thats a lot more chance to dodge. i would dodge at least 30% of the enemies hits, it was amazing. bloodbath is awesome for speed runs too, bc with berserk, maim, and unchained, you self heal A fuck ton. you gotta think, youre hitting like 12 enemies at the same time with a buffed overpower or steel cyclone, thats huge self healing.
    (1)
    Last edited by Kimura410; 01-17-2015 at 12:26 AM.