While I am certainly one to support realism in the game, the current synths tend to take it towards an obtuse end. Yes crafting an item, such as a jacket or chainmail, shouldn't be reduced to a two item necessity in order to make. However, the sheer number of recipes that called for a ridiculous amount of minutia is overwhelming. There have been many times that I have been unable to synth even something as basic as low level shoes because no-one had one of the more obscure or limited use parts, nor did anyone have the materials for sale to make the parts.

Most players who craft are not those who do or want to spend hours every day making items. It is insane that making low level items should require such insipid lengths just to gather materials. Now, I would be all for some upper level equipment with rocking stats require such extreme material requirements. It would just make sense that the more useful or powerful an item, the more challenging to procure. Yet, it is completely idiotic for a rank 5 shoe to require 8 different parts, two or three of which are used for nothing else but the shoes.

The only thing I am iffy about is the dyes. I honestly saw nothing wrong with that aspect, well beyond the lack of variety of colors offered.