Quote Originally Posted by Rinsui View Post
Yoshis current direction is clear: make the game accessible for a larger audience. Even if it hurts (or even drives out) players who spent the better part of the past year sitting in a corner in the Uldah wards spamming standard synthesis.
No disrespect, but i don't see how sitting in a corner (I hate botters too) have something to do with the complexity of the system, because what those people are obviously looking for is sp and money. I can't see how a simplified craft system could be better, in my opinion it will be even worse if the prerequisites are lower.

As for the policy of the producer and SE for expanding the player base, i'm not against it, but i'm not sure if looking a bit more like another average MMORPG would help, maybe i'm wrong. I myself can see how the specter could be wider and attract more people, but i'm not looking into the same thing when I look for a game, so I can only speak from my point of view.