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  1. #1
    Player
    Yumi_umi's Avatar
    Join Date
    Nov 2013
    Posts
    2,138
    Character
    Yumi Umi
    World
    Adamantoise
    Main Class
    Goldsmith Lv 100
    Any handicap that involves some kind of mp gimp is loke a huge no.
    Can u imagine, u go into pharos, have half max mp as whm and every enemy has a damage buff etc? A lot of things would be too unbalanced lol

    It would only work in full pre made groups where u can control a few variables as to df where u get random ppl etc.
    (0)

  2. #2
    Player
    Itseotle's Avatar
    Join Date
    Apr 2012
    Location
    Gridania
    Posts
    772
    Character
    Itseotle Irracido
    World
    Siren
    Main Class
    Dragoon Lv 100
    I know the community is very anti speed run, but if they removed all barriers in dungeons, even both boss barriers, you would open up some interesting mechanics.
    (0)

  3. #3
    Player
    Sapphic's Avatar
    Join Date
    Oct 2013
    Posts
    2,308
    Character
    Sapphic Meow
    World
    Odin
    Main Class
    Monk Lv 90
    Quote Originally Posted by Itseotle View Post
    I know the community is very anti speed run, but if they removed all barriers in dungeons, even both boss barriers, you would open up some interesting mechanics.
    It must be at best 1 in 10 experts that isn't a speed run when I do roulettes. At least on EU data server, there are more inclined to pul multiple mobs as opposed to one pack at a time. Which I prefer, as adds a little challenge, as MNK, SCH or when I tank em. Especially when on SCH, keeping tank healthy while trying to weave in some dots, micro managing pet so I can keep DPSing has, imo, made me a better SCH than just doing easy single pack pulls.

    Challenges does help you improve, making things easy can make you complacent.
    (0)

  4. #4
    Player
    Zaero's Avatar
    Join Date
    Sep 2013
    Posts
    212
    Character
    A'linhbo Taqah
    World
    Behemoth
    Main Class
    Dragoon Lv 60
    Or how about we just don't run dungeons on our 120+ gearsets?
    (1)

  5. #5
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Coldheart View Post
    a) Difficult modifiers: At the beginning of dungeon (or during the "commence check") players can vote in options to increase the difficulty (strong enemies, permanent damage/healing debuff to all players, etc). Each modifier also increase the rewards (more XP and gil from monsters, better loot chests, etc)
    You can do this already with reducing the equiped average ilevel. Except the rewards.
    (0)

  6. 12-31-2015 09:32 PM

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