This. We're complaining over semantics guys.
All the material for the new recipe
still has to be crafted before you can make the final product. Just because the material doesn't have the word "part" in it's category name doesn't make it less of a part.
I invite you to look at this from a different point of view.
New Recipe (Hempen Doublet Vest)- Undyed Hempen Cloth (Weaver-made Item)
- Hempen Yarn (Weaver-made Item)
- Hempen Yarn (Weaver-made Item)
- Sheep Leather (Leatherworker-made Item)
- Copper Ingot (Armorsmith/Blacksmith/Goldsmith-made Item)
- Copper Nugget (Blacksmith/Golsmith-made Item)
As you can see, even with this new recipe, some items still require a crafting step before the final synthesis (Hempen Cloth, Copper Ingot). Some items can also only be made by crafts outside the final synthesis craft (Sheep Leather, Copper Ingot).
So a final product (Hempen Doublet Vest) still requires multiple crafting steps
AND multiple crafts to create it from beginning to end. The only practical difference between this new recipe and the old recipe is that the new one takes 6 synthesis steps before final synthesis, while the old one took 14 (I researched and counted them).
I guess some can call that "dumbing down", but in my estimation, I would call it "streamlining" ... and in my personal and humble opinion, I believe that this is an improvement.