I find this all really interesting, and can empathize with both sides of the argument! Quite recently, just before reading the proposed changes from the developers regarding crafting, I posted my own concerns with the current system, based on my experience as a beginner; level 10 gladiator interested in crafting my very first gear upgrades for myself:
For anyone interested, VydarrTyr gave some very insightful responses (link to thread) which helped me understand the current choices available to new players.
My first reaction to the proposed updates (developers thread), was relief and satisfaction that I would now be able to create my own gear, without having to participate in overpriced trades at the market wards for gear. However, I've read a lot (not all, so many!) of the posts in this thread and share concerns about the changes being overkill.
The current system has great charm, and building a weapon from the ground up, with a realistic list of components/parts has great appeal, and would make the completed armour feel all the more special to me despite its rank and stats. Also, I can empathize with high level crafters who have put a lot of time into the current system, and feel their achievements will be smashed by the new recipes, and render their coveted skills obsolete.
I really feel that simple accessible recipes can be introduced without the need to change the current system at all, and I have started a new thread outlining my ideas! For me the perfect solution would be as follows:
Please read the complete thread here if you are interested. I would love to hear some responses.
Cheers,
Vel![]()