Page 3 of 90 FirstFirst 1 2 3 4 5 13 53 ... LastLast
Results 21 to 30 of 1050

Dev. Posts

Hybrid View

  1. #1
    Player

    Join Date
    Jun 2011
    Location
    Ul'dah
    Posts
    49
    Seriously this is a great change. I am a crafter, and i approve these changes. I do DOL as well, and with the materia system coming how is DOL going to die!? You guys are just QQing over a very flawed system from the start. If you want realism go do some daily activities. This is a game last i checked, and i want to escape reality not live it in a game. I am not going to give any type of example to validate my statment, many have already done as much. Yet, "ESK" Your defending your statment with so much conviction your straying away from the bigger problem at hand. The community as a whole, not as a individual. I agree that its a bit extreme, but honestly the old system vs the new is already dynamic in itself. I favor having to use lets mats to get to the finished product. That is less of a timesink in regards to that step, and it allows you to have more time to rank up other important crafts you might need in the short window of time you might have to play. This is directly going to affect the hardcore player base. The casual players will always welcome these additons since they have a concept of reality outside of this game. You hardcore players im sure do as well, but doesnt seem that way when you QQ over every single major change that will impact the game, and as you say "Dumb it down". Thats my 2cents, sorry to be so harsh as i usually am not. I am just so tired of people saying "WE WANT CHANGE" Then the second you get that change you disect every single aspect of the change to make it look like its a bad thing. Wake up people, some of us enjoy change, in fact if we never had change in this world. We would still be cavemen. I commend your efforts esk, but the reality is this change was coming and we all knew that already. Now all you can do is embrace the changes, and see the good thats coming from this. Try to be optimstic about the reality thats coming to pass. Might make it easier for you to sleep at night.
    (3)

  2. #2
    Player

    Join Date
    Jun 2011
    Posts
    76
    The parts system was a fantastic idea, and I'm saddened that it's getting abolished. The whole point of the parts system was to make crafting social. Some finished products required BSM, TAN, WVR, and CRP. Take up one and make friends who have the others. Start a shared crafting business. Make deals on parts. OR you could take up all of them and become a self-sufficient entrepreneur.

    I get the point that it makes crafting finished products easier, but now it's just going to be regular old crafting. TBH I think they should have just reduced the amount of shards for parts (total shards for a lot of finished products exceeds 60). I thought the parts system was brilliantly intricate.
    (5)

  3. #3
    Player

    Join Date
    Aug 2011
    Posts
    17
    To all the people who do not like the recipe change, ask yourself this: will you decide to use the new recipes, or use the old ones while they're still in the game? (not just because you still have the materials for them)

    Sure, it may have been fun to some extent, but there were way too many parts that lead to equipment not being made.
    (2)

  4. #4
    Player

    Join Date
    Aug 2011
    Posts
    171
    Quote Originally Posted by Quills View Post
    To all the people who do not like the recipe change, ask yourself this: will you decide to use the new recipes, or use the old ones while they're still in the game? (not just because you still have the materials for them)

    Sure, it may have been fun to some extent, but there were way too many parts that lead to equipment not being made.
    is not "way too many parts" that lead to equipment not being made it's the 1 random high lvl ingreadent in most synths and the lack of a good selling system. this is what needs to change
    (5)

  5. #5
    Player

    Join Date
    Aug 2011
    Posts
    17
    Quote Originally Posted by Okiura View Post
    is not "way too many parts" that lead to equipment not being made it's the 1 random high lvl ingreadent in most synths and the lack of a good selling system. this is what needs to change
    Not sure about that. I assume they added higher rank materials so people would buy them if they couldn't make it, which in theory would move the market. but it is frustrating for people who want to make everything on their own.
    (0)

  6. #6
    Player
    Nikki's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    83
    Character
    Nini Bao
    World
    Balmung
    Main Class
    Viper Lv 92
    When will players like OP understand that new dev team is trying to simplify things to attract more players so that they can justify charging sub fees or as well just turn it into F2P with cash shop. Tanaka tried to make a game which appeals only to few and look what the end result was. If FFXIV need to survive it needs to get more players simple, and that is the reason behind changes like this.

    At the end of the day it is a business and they have to make FFXIV profitable or just shut it down. There is only for so long you can dump resources into MMO and keep it free.
    (1)

  7. #7
    Player
    MariyaShidou's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,111
    Character
    Mariya Shidou
    World
    Masamune
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Nikki View Post
    When will players like OP understand that new dev team is trying to simplify things to attract more players so that they can justify charging sub fees or as well just turn it into F2P with cash shop. Tanaka tried to make a game which appeals only to few and look what the end result was. If FFXIV need to survive it needs to get more players simple, and that is the reason behind changes like this.

    At the end of the day it is a business and they have to make FFXIV profitable or just shut it down. There is only for so long you can dump resources into MMO and keep it free.
    Oh I am sure Sony also said the same thing with NGE. Heck they even release an expansion to go with, and look at what happened.
    (1)

  8. #8
    Player
    Nikki's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    83
    Character
    Nini Bao
    World
    Balmung
    Main Class
    Viper Lv 92
    Quote Originally Posted by MariyaShidou View Post
    Oh I am sure Sony also said the same thing with NGE. Heck they even release an expansion to go with, and look at what happened.
    Comparing FFXIV changes to NGE really? shows how far people are from reality.


    Quote Originally Posted by Esk View Post
    About the same time you understand that for a hell of a lot of other people, its more the Huge amount of missing content (some which was said would be here post beta), lack of story, clunky UI, missing travel systems, lack of end game, lack of customisation, gear, housing, quests yada yada yada..
    Not oh the crafting system and such are complex that is what people have mainly complained about, and getting the bad review since oh what, Beta?
    All the issues you listed also included complains about crafting system. It was not a separate but one of the problems. If it was working as intended there wouldn't be changes to it.
    (1)
    Last edited by Nikki; 08-19-2011 at 09:03 PM.

  9. #9
    Player
    Oscillate_Wildly's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah.
    Posts
    657
    Character
    Aedida Aldricht
    World
    Balmung
    Main Class
    Scholar Lv 60
    Quote Originally Posted by Nikki View Post
    When will players like OP understand that new dev team is trying to simplify things to attract more players so that they can justify charging sub fees or as well just turn it into F2P with cash shop. Tanaka tried to make a game which appeals only to few and look what the end result was. If FFXIV need to survive it needs to get more players simple, and that is the reason behind changes like this.

    At the end of the day it is a business and they have to make FFXIV profitable or just shut it down. There is only for so long you can dump resources into MMO and keep it free.
    People like you are even far more obnoxious than obvious trolls, and here is why. How do you know what rakes in the money? It couldn't be fun, innovative game play now could it? Definitely couldn't be the content they continuously rape until it's sore. You know what would help them gain even more players?

    By not releasing patch after shoddy patch that's barely ready to be TESTED let alone unleashed on their unsuspecting players.
    You know what else this suggests? I can't think the team is very proud of this new patch, if they were they would have started talking about it earlier. Shoving the notes slowly into our faces days before the patch is out, instead of making note of it in letters explaining weeks down the road what they're planning to do with the synthesizing system does not sound like happy decision making.

    It sounds lazy, rushed, and not even CLOSE to thought through. Just like the battle system was, just like future patches are likely to look like.
    And why?
    Because you crazy mofos don't know when to stop asking for things that don't need to be fixed right this minute.


    Edit: And I mean explained in detail, and not just teased. We thought they meant knocking down a few culinary recipes or dyes, not the removal of half of the items created by each crafting class, ie the parts.
    You don't seem to understand that crafting has moved from parts to full pieces. And if you can't understand why sudden waves of easily completed pieces are going to be an issue, then you're in for a treat.
    I'm no doomsayer or whatever it is you're calling them, but here is what I predict.
    If you don't have a +3 anything, you're not prepared.
    If you didn't +3 a piece, try try, and try until it's useful.

    They're slowly degrading, and I don't think it will stop here, a system to the point where now being a crafter is almost laughable.
    Lazy lazy lazy Yoshida.
    (5)
    Last edited by Oscillate_Wildly; 08-19-2011 at 09:00 PM.
    Quote Originally Posted by Bayohne View Post
    Yeah that ^
    Cool signature, btw!
    Not you, Oscillate_Wildly.
    Not you.

  10. #10
    Player
    Esk's Avatar
    Join Date
    May 2011
    Location
    Gridania
    Posts
    604
    Character
    Esk N'tania
    World
    Balmung
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Oscillate_Wildly View Post
    People like you are even far more obnoxious than obvious trolls, and here is why. How do you know what rakes in the money? It couldn't be fun, innovative game play now could it? Definitely couldn't be the content they continuously rape until it's sore. You know what would help them gain even more players?

    By not releasing patch after shoddy patch that's barely ready to be TESTED let alone unleashed on their unsuspecting players.
    You know what else this suggests? I can't think the team is very proud of this new patch, if they were they would have started talking about it earlier. Shoving the notes slowly into our faces days before the patch is out, instead of making note of it in letters explaining weeks down the road what they're planning to do with the synthesizing system does not sound like happy decision making.

    It sounds lazy, rushed, and not even CLOSE to thought through. Just like the battle system was, just like future patches are likely to look like.
    And why?
    Because you crazy mofos don't know when to stop asking for things that don't need to be fixed right this minute.
    Actually I'm going to defend the Dev team here, a lot of what they are doing is clearly though out, and based off the feedback they have.
    The combat is almost exactly what people talked about, i never wanted Auto attack myself, most did, and its a mmo, the majority have to rule.
    yes it stil needs work to make it more rewarding and challenging, but other then that its what most people said they wanted.

    This patch i'm not so sure about, most detailed reply's have been against this really, but more so mainly against just 1-2 parts and ok/for the others..
    The only pro comments mainly site more inventory space, and easier crafting as the reason.
    Ok less space is true, easier well, less items to memorise yes, less effort to be sure of a success yes, but the system is the same as it is today.
    (1)

Page 3 of 90 FirstFirst 1 2 3 4 5 13 53 ... LastLast