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  1. #1011
    Player

    Join Date
    Jun 2011
    Posts
    8
    Quote Originally Posted by Rinsui View Post
    Halleluyah!!!
    Finally they will allow us to actually craft, and not spend days of hoarding materials just for that stupid missing hempen fent sleeve piece No. 1324 (light blue, with a hint of ochre and yellow spots).
    My thoughts exactly
    (2)
    "Worrying is like a rocking chair. It gives you something to do, but it doesn't get you anywhere."

  2. #1012
    Player
    Wynn's Avatar
    Join Date
    Mar 2011
    Posts
    1,977
    Character
    Aedan Yarborough
    World
    Balmung
    Main Class
    Goldsmith Lv 80
    The crafting changes hardly made crafting easier. Instead of making a part for a synth, you are now making an ingot for a synth. No reduction in steps. No faster crafting. In fact, they ADDED a step so that you have to do a separate craft just to color an item. Completely destroyed Alchemist, did nothing for Culinarian which actually needed help, made it impossible to grind out levels, removed tons of options and left us with a generic, limited system... Need I say more? Anyone who has been using this system since its inception that still thinks it was a good thing has brain damage.

  3. #1013
    Player
    Holland's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa ^^
    Posts
    751
    Character
    Holland Stark
    World
    Faerie
    Main Class
    Marauder Lv 24
    Quote Originally Posted by Wynn View Post
    Anyone who has been using this system since its inception that still thinks it was a good thing has brain damage.
    Thankfully, this is just your opinion.
    (2)

    Signature provided by grausekopf ~ Thank you ^^
    Quote Originally Posted by Hikozaemon View Post
    Thanks for the 5 ifrits canes Yoshi i can build a life raft and use them to float to another mmo.

  4. #1014
    Player
    Join Date
    Oct 2011
    Posts
    453
    Quote Originally Posted by Wynn View Post
    The crafting changes hardly made crafting easier. Instead of making a part for a synth, you are now making an ingot for a synth. No reduction in steps. No faster crafting. In fact, they ADDED a step so that you have to do a separate craft just to color an item. Completely destroyed Alchemist, did nothing for Culinarian which actually needed help, made it impossible to grind out levels, removed tons of options and left us with a generic, limited system... Need I say more? Anyone who has been using this system since its inception that still thinks it was a good thing has brain damage.
    True, I have crafted extensively since patch and the old system was better. You have to craft five billion times more now to make anything simply because nothing is a mass-production recipe anymore besides rivets etc. For every skin you get 1 leather. For every successful HQ synth, you get one HQ attempt. It's just a chore now.

    When they finally get around to ruining the HQ process, it will be more of a chore: A skill-less grind.
    (6)
    Last edited by ellohwell; 10-24-2011 at 01:21 PM.

  5. #1015
    Player

    Join Date
    May 2011
    Location
    Gridania
    Posts
    1,302
    Try leveling goldsmith, we can't even make jewelry thats not dated, we literally got zero new jewelry recipes.
    (8)

  6. #1016
    Player
    Alise's Avatar
    Join Date
    Mar 2011
    Posts
    1,071
    Character
    Alise Reinhart
    World
    Tonberry
    Main Class
    Gladiator Lv 80
    The new recipe is hard to grind on, that is only problem I have now.

    Other than that I m fine.


    Culinary, Goldsmith and Alchemist will add more recipe later on.
    (0)

    FFXIV : ARR all instance boss gameplay video can be found here..
    http://www.youtube.com/user/Arikameow/videos?shelf_index=0&sort=dd&view=0

  7. #1017
    Player
    MariyaShidou's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,111
    Character
    Mariya Shidou
    World
    Masamune
    Main Class
    Gladiator Lv 60
    I will give them until 1.20 to see the result. However as it is right now, there is literally nothing changed in the market. High end stuff (except the Felt because of ridiculous material bottleneck) are still more abundant than low end stuff. Sure they haven't revamped much of the low end clothes, but the weapons/tools are basically still that. I didn't believe this has ever been the old crafting's fault, and this just further support my belief.
    (3)

  8. #1018
    Player
    Malix's Avatar
    Join Date
    Mar 2011
    Posts
    209
    Character
    Malix Farwin
    World
    Excalibur
    Main Class
    Lancer Lv 50
    anyone else think its funny that the op sig has U mad on it and he's complaining lol
    (0)

  9. #1019
    Player
    Antonn's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    80
    Character
    Mystearica Fende
    World
    Gilgamesh
    Main Class
    Alchemist Lv 60
    Quote Originally Posted by Alise View Post
    The new recipe is hard to grind on, that is only problem I have now.

    Other than that I m fine.


    Culinary, Goldsmith and Alchemist will add more recipe later on.
    Yes & no. To me, it seems it's much easier to succeed on Synths much higher than your than before. I've been grinding Carpenter, Blacksmithing, & even Goldsmithing just on making ingots, lumber, cutting gems, etc.
    If anything leveling Crafts that require mob drops, Leatherworking & sometimes Weaver seems more difficult than before. Simply because that 10% drop rate or w/e it may be, only results in 1 leather or half a thread now.
    (1)

  10. #1020
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by Antonn View Post
    Yes & no. To me, it seems it's much easier to succeed on Synths much higher than your than before. I've been grinding Carpenter, Blacksmithing, & even Goldsmithing just on making ingots, lumber, cutting gems, etc.
    If anything leveling Crafts that require mob drops, Leatherworking & sometimes Weaver seems more difficult than before. Simply because that 10% drop rate or w/e it may be, only results in 1 leather or half a thread now.
    the leveling higher level crafts now are much easier now due to the auto allotment of points for each class. if you had taken the 2 full days to allot them before the change they are the same as now, but nobody did so due to the hassle it entailed.

    it was already known that grinding crafts would be harder now due to the fact it took more materials to grind less than before. you figure even before on blacksmith where you just grind ingots now you could have on low to mid levels then as well. before when you used 4 ore it would make 2.5 ingots. now 4 ore gets you just a little over 1 ingot. that's right at twice the amount of grinding off the same amount of materials and that's not even looking at leather or wood going from 4 to 1 or weaver going from 12 to 1.
    (1)


    http://crystalknights.guildwork.com/

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