"Worrying is like a rocking chair. It gives you something to do, but it doesn't get you anywhere."
The crafting changes hardly made crafting easier. Instead of making a part for a synth, you are now making an ingot for a synth. No reduction in steps. No faster crafting. In fact, they ADDED a step so that you have to do a separate craft just to color an item. Completely destroyed Alchemist, did nothing for Culinarian which actually needed help, made it impossible to grind out levels, removed tons of options and left us with a generic, limited system... Need I say more? Anyone who has been using this system since its inception that still thinks it was a good thing has brain damage.
True, I have crafted extensively since patch and the old system was better. You have to craft five billion times more now to make anything simply because nothing is a mass-production recipe anymore besides rivets etc. For every skin you get 1 leather. For every successful HQ synth, you get one HQ attempt. It's just a chore now.The crafting changes hardly made crafting easier. Instead of making a part for a synth, you are now making an ingot for a synth. No reduction in steps. No faster crafting. In fact, they ADDED a step so that you have to do a separate craft just to color an item. Completely destroyed Alchemist, did nothing for Culinarian which actually needed help, made it impossible to grind out levels, removed tons of options and left us with a generic, limited system... Need I say more? Anyone who has been using this system since its inception that still thinks it was a good thing has brain damage.
When they finally get around to ruining the HQ process, it will be more of a chore: A skill-less grind.
Last edited by ellohwell; 10-24-2011 at 01:21 PM.
Try leveling goldsmith, we can't even make jewelry thats not dated, we literally got zero new jewelry recipes.
The new recipe is hard to grind on, that is only problem I have now.
Other than that I m fine.
Culinary, Goldsmith and Alchemist will add more recipe later on.
FFXIV : ARR all instance boss gameplay video can be found here..
http://www.youtube.com/user/Arikameow/videos?shelf_index=0&sort=dd&view=0
I will give them until 1.20 to see the result. However as it is right now, there is literally nothing changed in the market. High end stuff (except the Felt because of ridiculous material bottleneck) are still more abundant than low end stuff. Sure they haven't revamped much of the low end clothes, but the weapons/tools are basically still that. I didn't believe this has ever been the old crafting's fault, and this just further support my belief.
anyone else think its funny that the op sig has U mad on it and he's complaining lol
Yes & no. To me, it seems it's much easier to succeed on Synths much higher than your than before. I've been grinding Carpenter, Blacksmithing, & even Goldsmithing just on making ingots, lumber, cutting gems, etc.
If anything leveling Crafts that require mob drops, Leatherworking & sometimes Weaver seems more difficult than before. Simply because that 10% drop rate or w/e it may be, only results in 1 leather or half a thread now.
the leveling higher level crafts now are much easier now due to the auto allotment of points for each class. if you had taken the 2 full days to allot them before the change they are the same as now, but nobody did so due to the hassle it entailed.Yes & no. To me, it seems it's much easier to succeed on Synths much higher than your than before. I've been grinding Carpenter, Blacksmithing, & even Goldsmithing just on making ingots, lumber, cutting gems, etc.
If anything leveling Crafts that require mob drops, Leatherworking & sometimes Weaver seems more difficult than before. Simply because that 10% drop rate or w/e it may be, only results in 1 leather or half a thread now.
it was already known that grinding crafts would be harder now due to the fact it took more materials to grind less than before. you figure even before on blacksmith where you just grind ingots now you could have on low to mid levels then as well. before when you used 4 ore it would make 2.5 ingots. now 4 ore gets you just a little over 1 ingot. that's right at twice the amount of grinding off the same amount of materials and that's not even looking at leather or wood going from 4 to 1 or weaver going from 12 to 1.
http://crystalknights.guildwork.com/
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