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  1. #251
    Player
    Nero's Avatar
    Join Date
    Mar 2011
    Posts
    1,671
    Character
    Karon Mephisto
    World
    Ragnarok
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Kiote View Post
    lol I've spent like no Money on crafting myself and I have just about every craft to 30 now.
    Exactly my Point. The current System is more than good the way it is.

    I totally agree with some recipe adjustments i.e. Culinarian. But there is seriously no point to rollback the whole system.
    (3)

  2. #252
    Player
    Nee's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    29
    Character
    Nee Ninean
    World
    Balmung
    Main Class
    Lancer Lv 50
    I am concerned they have gone too far in simplifying crafting, and are now making the crafting classes an afterthought, with the focus solely going to be on the dow and dom classes. Worse is this change suggests that the gathering classes are going to be even less useful , something I enjoyed doing.
    (5)

  3. #253
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    451
    Quote Originally Posted by Arcell View Post
    Also to all the people claiming that everyone will now be able to make everything, what's stopping someone from doing that now? Hell if you just rank all of the crafting classes you can make everything, why bother buying anything these days? Oh wait, it couldn't possibly be because people don't want to invest the time or money to raise their craft to make everything could it? I mean that would just be crazy if people could do that...oh wait they can.
    http://forum.square-enix.com/ffxiv/t...l=1#post299275

    I posted just above you Arcell. Nothing is preventing people from ranking all classes -- and that has to change. However, this change seems to point in the direction that crafting will not be given enough complexity back to prevent.
    (1)

  4. #254
    Player
    Kiote's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,774
    Character
    Kiote Corissimo
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Oh yea, I should prolly point out that I too don't qualify as "Hardcore" considering I work 60 hours a week. I'm a completionist. I want to get everything done eventually. But I don't want to sacrifice Depth and Challenge to get there. I'm one of the few players who has not stopped playing since release and I don't want to stop now. But without some kind of Formal proposal to the future of the crafting System these changes are very disheartening.
    (4)

  5. #255
    Player

    Join Date
    Jun 2011
    Posts
    31
    Quote Originally Posted by Cursive View Post
    how does streamlining it and making it efficient make it easy? do you have any idea how to hq items? being able to make a piece of gear and grinding to 50 is easy regardless of how stupidly complicated a recipe is. making that same item well (hq) is quite different.
    Stop kiddin urself, u spend time to get +3 items then hope that it goes +3, even with correct stats/gear its still luck, id much prefer to see +3 items substantially harder to get and HQ a little easier to get, would shift the focus of the game more to getting the items, which is the part i personally have more fun doing, another reason this change is bad, i wont have to spend as long battling/gathering to get said parts between all this mashing enter, which i will quite miss
    (1)

  6. #256
    Player

    Join Date
    Aug 2011
    Posts
    171
    Quote Originally Posted by Calina View Post
    who dosent craft to some degree anyway... I don't think I know a single person in FFXIV with less then 1 or 2 r50 crafting classes.. people that are crafter only are only hurting themselves, as it stands now I just ask a friend to make something I can't and do the same for them if they need and I can't stand crafting as awhole.. and even i have a rank 50 craft with multiple others ranked to a fairly decent degree.. so why not take some of the BS out of it.. ? here is the simple truth.. I went to make a sword for my gla the other day, after spending hours farming some +3 mats and buying the other parts I needed from wards with ruffly 6 hours of farming and numerous hours of making HQ parts, to make a weapon, that i then went to the wards and realized I could buy it NQ for 80k from 20 people and as little as 300k for a HQ I could have saved money, time and effort just buying the weapon to begin with.. if thats your idea of rewarding crafting experience.. then carry on, as you were and all that..
    so what you saying is cos the selling system sucks and you couldn't buy the mats form the wards, and it took you 6 hours to farm them (i've done the same i feel your pain) that the synth system should be punished.
    (4)

  7. #257
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    Honestly though I find this whole thread kind of funny. Just like dark matter, auto-attack, aggro icons, etc... people will bitch and moan about this until it's implemented (maybe a week or two after) and then you'll never hear about it again.

    People here are resistant to change but once it has changed they tend to not care anymore.

    There's a lot of over-exaggeration and slippery slope going on in this thread, it's pretty ridiculous. I understand some here may not like the changes but chances are you'll get used to it once it's here. They're only changing things drastically once and that's it. Threads on these forums have never stopped an announced change to my knowledge. Sure you'll get little tweaks and fixes but once it's implemented in its final form that's it. At that point you can suck it up and keep playing or quit.

    I choose to accept the changes because I personally have little problem with them. I will concede to the point that in some cases it may be going a bit too far with the parts reduction but we will learn to live with that too.
    (2)

  8. #258
    Player
    Drex's Avatar
    Join Date
    Apr 2011
    Posts
    120
    Character
    Schism Drexar
    World
    Ragnarok
    Main Class
    Lancer Lv 50
    [QUOTE=Snuf;299093 So, personally, I see this as a great change to make the crafting system much more friendly.[/QUOTE]

    /sad ...

    thats a big problem for many of us.....

    but I left my hopes long time ago.....
    (0)

  9. #259
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    101
    Quote Originally Posted by derenkirby View Post
    Stop kiddin urself, u spend time to get +3 items then hope that it goes +3, even with correct stats/gear its still luck, id much prefer to see +3 items substantially harder to get and HQ a little easier to get, would shift the focus of the game more to getting the items, which is the part i personally have more fun doing, another reason this change is bad, i wont have to spend as long battling/gathering to get said parts between all this mashing enter, which i will quite miss
    it is still partially luck, but if you increase the quality beyond what the +3 mats give you will still increase your chances. i know one crafter in particular who is very good at doing this. it has a lot to do with what abilities he has and his judgement on when to use them.
    (0)

  10. #260
    Player
    Geesus's Avatar
    Join Date
    Aug 2011
    Location
    Limsa Lominsa
    Posts
    1,122
    Character
    Geesus Ravenheart
    World
    Hyperion
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Arcell View Post
    Also to all the people claiming that everyone will now be able to make everything, what's stopping someone from doing that now? Hell if you just rank all of the crafting classes you can make everything, why bother buying anything these days? Oh wait, it couldn't possibly be because people don't want to invest the time or money to raise their craft to make everything could it? I mean that would just be crazy if people could do that...oh wait they can.
    Some crafters I also think forget that not everyone wants to craft so you still have to, well you don't really but you can, make stuff for all levels. If you're a multi 30+ crafter in multiple disciplines then look at the wards, see what's in high demand or not available and make a couple. NOT 600 pieces but 3-4 and sell them at a reasonable price. If it doesn't sell in a few days drop the price. I always do this and ALSO see what the NPC purchase priece is. That way if all else fails I KNOW I can get something for it. Yes it would suck if that's what I had to do but damn people, there are sooo many ways to craft and make gil it shouldn't matter if you need 17 mats to make one sleeve for the rightside of a piece of gear and then the left. You are STILL going to make the piece just with less BS to do so. If you were smart enough to make it that way...pretty sure your intelligece level won't drop if the simplify the process so you're not DUMB and neither is the process.
    (1)

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