Quote Originally Posted by Asheilin View Post
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too many abilities means variety/versatility(or maybe just enough to make things less linear overall), at current your given every action and are expected to use most of them(rampart and sentinel do the same thingO_o), paladin has the least amount of attacks(1 combo with branch off to a mp drain)

the quirk of higher spell ranks in 11 was due to bad scaling with MA/healing(my assumption), however the tp system allowing more choice when using WS was great, charge, use at 1k or save for the bonus later(been ages since i touched my prima guide)