hey estellios!
One thing that does kind of bother me about Time limit isn't about the gameplay, but the context. If i was going through a dungeon personally or in a lot of other games, it would benefit us to take our time and tread carefully. There's no story reason for why we have to rush through the dungeon, but then again there's no story reason for treasure chests to pop out of nowhere either.![]()
The future raids are going to be interesting beasts and i hope they do not settle with the Dzemeal Darkhold model for every dungeon. With the company system we will probably see a return of different missions for the same dungeon, for example the beastmen stronghold. Hopefully they treat time differently and come up with other mechanics to judge your run.