Quote Originally Posted by Garlyle View Post
And as mentioned, for a full blown dungeon, >4 players starts becoming trickier to design content for in a meaningful way. There's a reason Coil, CT, etc. have very, very little trash.
Believe me when I say I don't think many would shed tears over trash mobs being removed from those types of instances. The bosses are the attractions, not the time filler.