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Thread: Lazy Mage Gear

  1. #21
    Player
    Nutz's Avatar
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    Jan 2014
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    1,140
    Character
    Monkey Nutz
    World
    Behemoth
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Meier View Post
    Why are they still doing this? Didn't they see all the threads from ST about wanting different stuff instead of recolors and different gear for genders?

    Its like they dont even read the forums
    It would be a ton more work for virtually no gain. It would make a few people happy but most wouldn't notice. Several of my friends had never noticed any palette swaps in this game, though obviously they weren't looking for them.
    (2)

  2. #22
    Player
    Vaer's Avatar
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    Oct 2011
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    1,803
    Character
    Ein Vaer
    World
    Excalibur
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Meier View Post
    Why are they still doing this? Didn't they see all the threads from ST about wanting different stuff instead of recolors and different gear for genders?

    Its like they dont even read the forums
    I believe they touched on it during one of the fanfests. It's a resource issue.

    In creating items, the first step is to know the schedule of the version updates. Once the road map for content implementation is set, he checks whether the content requires item rewards as part of the plan for implementation. Then, the practicality of the cost for designers to create the models for the new armor and weapons needs to be determined to decide how items are implemented into content. For example, the hard Ifrit battle has weapons, but the Binding Coil of Bahamut has full outfits of gear.

    “While ideally there would be unique graphics for all content, since there isn’t infinite funding for the designers, our focus is to add new graphics for end-game content as much as possible. You can see the cost trade-off, for example, when black mages and white mages have armor that is the same model with color swaps.”

    On the game design side, it’s desirable to optimize the number of models added in a single patch to limit the amount of work to be done, so in some cases they look to see if items can be recycled from other titles. That said, in comparison with the original FFXIV, there have already been three to four times more new items created.
    Source
    (3)
    Last edited by Vaer; 01-14-2015 at 02:52 AM.

  3. #23
    Player
    FranSeara's Avatar
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    Dec 2014
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    454
    Character
    Fran Seara
    World
    Ultros
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Ecks007 View Post
    And while we're at it, make Summoner sets apart from Black Mage ones! (Spell Speed, I'm looking at you!)
    YES....can we not have Spell speed on SMN gear please. This patch was worthless for Smn players. Give Blm and Smn their on gear sets please.
    (4)

  4. #24
    Player
    lololink's Avatar
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    Jul 2011
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    4,617
    Character
    Nel Artux
    World
    Asura
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by FranSeara View Post
    YES....can we not have Spell speed on SMN gear please. This patch was worthless for Smn players. Give Blm and Smn their on gear sets please.
    It would be better to make spell speed usefull for the pet and the DoTs imo SMN seems to need some improvement, although it's just secondary stats...
    (2)

  5. #25
    Player
    FranSeara's Avatar
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    Dec 2014
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    454
    Character
    Fran Seara
    World
    Ultros
    Main Class
    Thaumaturge Lv 60
    Sorry, Having Spell speed on Smn gear means that you have wasted that stat. That 44 points of spell speed could be used in crit, Det. Acc. Hell...even pie would be better. I think its one of the main reasons that Smns have been having problems in FCOB and are falling behind all the DPS classes is because of all the spell speed wasted on Smn gear. You can argue all you want but making Real sets for Smn and Blm and would fix a few of the problems. Myth sets part 2 please!!
    (2)

  6. #26
    Player
    seraf's Avatar
    Join Date
    Aug 2013
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    389
    Character
    Anrui Mydia
    World
    Hyperion
    Main Class
    Warrior Lv 100
    I actually like the way the Healer gear looks in this. I'm not really a fan of that BLM gear though.
    (1)

  7. #27
    Player
    Jinrya-Geki's Avatar
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    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,845
    Character
    Jinrya Geki
    World
    Excalibur
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Vaer View Post
    I believe they touched on it during one of the fanfests. It's a resource issue.



    Source
    All that answer told me was "we like melees better, so we'll make most of their gear different."
    (2)

  8. #28
    Player
    polyhedral's Avatar
    Join Date
    May 2011
    Location
    Windy
    Posts
    281
    Character
    Polyhedral Dice
    World
    Sargatanas
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Jinrya-Geki View Post
    All that answer told me was "we like melees better, so we'll make most of their gear different."
    This apparently is the truth of the matter, when you look at the ratio of DoW classes to DoM classes. Not only do mages get less options to play as, we have to use the same damn gear as every other mage.

    This is bullshit.
    (1)

  9. #29
    Player
    Prototype909's Avatar
    Join Date
    Aug 2013
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    532
    Character
    Haken Browning
    World
    Midgardsormr
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by lololink View Post
    Because they don't have time for this ?
    They did it for PvP but they can't be half-assed to do it for major raid/instances? It's not like these are 4 man dungeons or tome gear or anything, Coil/24 man is like once every MAJOR patch cycle and they can't devote the time/energy to make unique models for those? Please. Caster/Healer should have their own - Tanks/Light DPS sharing is acceptable. Different -ROLES- sharing is not.
    (1)

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