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  1. #1
    Player
    Dragonedge's Avatar
    Join Date
    May 2014
    Posts
    17
    Character
    Drago Ze'le
    World
    Odin
    Main Class
    Goldsmith Lv 50
    Isnt this were the Alchemist books come in? that Reset a Desynth skill to 1 . You can have a maximum of 300 points . Aslong as that isnt reached there should be no decreases or am i wrong there? If not reset all your "unwanted" Desynth to 1 with the 4 star Books from Alchemist. and Happy lvling.
    (0)

  2. #2
    Player

    Join Date
    Oct 2014
    Location
    Windhurst
    Posts
    591
    dragonedge as you level another skill it will delevel an already leveled desynth skill regardless of the 300 point cap, there is a work around by switching between your desynth skills and performing successful desynths ie
    bsm bsm bsm gsm wvr bsm
    this will lock your desynth skill for the space of 3 or desynths but this is not only costly but takes up valuable inventory, we really should not have to do this, imagine leveling warrior and watching your white mage delevel..
    (1)

  3. #3
    Player
    gamesmart's Avatar
    Join Date
    Aug 2013
    Posts
    525
    Character
    Marcus Deston
    World
    Behemoth
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Stupiduglytaru View Post
    this will lock your desynth skill for the space of 3 or desynths but this is not only costly but takes up valuable inventory, we really should not have to do this, imagine leveling warrior and watching your white mage delevel..
    The cycling is hardly expensive at all, you don't need to desynth stuff at your desynth level to lock the craft. I just make L1-5 items and blow them up, doesn't take much space at all as I can hold onto a stack of the mats rather than the item itself, so I can always make more when I intend on desynthing more.
    (0)

  4. #4
    Player
    Giantbane's Avatar
    Join Date
    Aug 2013
    Posts
    1,534
    Character
    Adol Giantbane
    World
    Ultros
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by gamesmart View Post
    The cycling is hardly expensive at all, you don't need to desynth stuff at your desynth level to lock the craft. I just make L1-5 items and blow them up, doesn't take much space at all as I can hold onto a stack of the mats rather than the item itself, so I can always make more when I intend on desynthing more.
    It is extremely annoying to maintain after a while, especially when you're talking about 3 separate desynth classes. In this case if you're leveling class C, you need to desynth a cheap class A & class B item before every 2 of class C. It's really repetitive in a bad way.

    Allowing a player to lock/unlock each individual desynth skill such that locked skills did not delevel would be SO much cleaner and vastly preferable.
    (0)

  5. #5
    Player
    gamesmart's Avatar
    Join Date
    Aug 2013
    Posts
    525
    Character
    Marcus Deston
    World
    Behemoth
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Giantbane View Post
    It is extremely annoying to maintain after a while, especially when you're talking about 3 separate desynth classes. In this case if you're leveling class C, you need to desynth a cheap class A & class B item before every 2 of class C. It's really repetitive in a bad way.

    Allowing a player to lock/unlock each individual desynth skill such that locked skills did not delevel would be SO much cleaner and vastly preferable.
    I'm actually working on my third desynth (I have Goldsmith and Leatherworker up high, turning my attention to Weaver when I'm not busy juggling raiding and capping Poetics on two characters alongside class and homework and all that), and while I do agree that it could be improved on, I honestly think it's not that bad as it is right now. Though I feel like I have a higher tolerance level for stuff like this than most others.
    (0)

  6. #6
    Player kidvideo's Avatar
    Join Date
    Sep 2013
    Posts
    803
    Character
    Ember Rage
    World
    Coeurl
    Main Class
    Arcanist Lv 80
    yes, please fix!
    (1)

  7. #7
    Player
    lokinmodar's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    118
    Character
    Lokin Modar
    World
    Excalibur
    Main Class
    Machinist Lv 60
    Did not know there is a workaround bit it seems costly and highly annoying. Please let us lock the ones se don't wanna delevelled
    (2)

  8. #8
    Player kidvideo's Avatar
    Join Date
    Sep 2013
    Posts
    803
    Character
    Ember Rage
    World
    Coeurl
    Main Class
    Arcanist Lv 80
    There's no menu option to view all of my desynth levels... or am I missing something?
    (0)

  9. #9
    Player

    Join Date
    Oct 2014
    Location
    Windhurst
    Posts
    591
    you can view desynth level via the character screen, click on gsm and desynth will be displayed
    (0)

  10. #10
    Player
    shintashi's Avatar
    Join Date
    Apr 2014
    Location
    Uldah
    Posts
    93
    Character
    Rydian Cecilson
    World
    Exodus
    Main Class
    Carpenter Lv 50
    i don't really think the economy can support high level desynth in some worlds. The money just isn't there to get all the mats. I mean, i see people with 130 million on youtube but like, if desynth is supposed to help someone transition to 4 star, this cap sucking reversion thing the OP is talking about... no, it doesn't even promote continuing account payment. There's a level after challenge, called too challenging, then after that it goes annoying, then frustrating, irritating, and some other terms game designers use... eventually you get to the "not worth it" and "cancelling account to go do irl stuff instead of paying for this game".

    They need to either fix desynth or fix the RNG. I don't care how shiny the new dungeons get.
    (0)
    Nothing is quite so boring as nothing.

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