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  1. #1
    Player
    ZaaZaa's Avatar
    Join Date
    Sep 2013
    Posts
    86
    Character
    Seika Tsu
    World
    Gilgamesh
    Main Class
    Marauder Lv 60
    Quote Originally Posted by VanilleFang View Post
    Being a Healer I would say.. no thank you. WHM is already pretty frustrating at times during SRs in dungeons. I don't need another mechanic to deal with...
    My mains are equally tank and healer. I still find them boring at times. Using skillchains would make me enjoy these classes even more.

    It could be a skillchain we could do once and would last 2 minutes. I mean, even in a hardcore moment, the one opening the skillchain could wait a bit longuer on a more appropriate time. Now, SE could give a few sec, 5-7 sec, for the other healer to close the skillchain.

    Also, these skills could be instant and could be done while running (like swifcast). If you played FF11 from 2002-2005, you know very well doing skillchains are super fun and rewarding. The skillchains in FF11 died because too many bad players whined about them and SE made some changes.

    But trust me, nothing was feeling better then a successful skillchain + magic burst.
    (0)

  2. #2
    Player
    Ogulbuk's Avatar
    Join Date
    Jan 2015
    Posts
    329
    Character
    Atabey Guabancex
    World
    Behemoth
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by ZaaZaa View Post
    If you played FF11 from 2002-2005, you know very well doing skillchains are super fun and rewarding. The skillchains in FF11 died because too many bad players whined about them and SE made some changes.
    Never got to see those changes, but they were the subject of loads of arguments. Some party member missed their window, or went in too soon, and the ongoing argument could potentially end in a party disband. The biggest thing, though, is that in that game you would always auto-attack and rarely rely on additional actions. Here, auto attack is the exception and you mostly rely on actions that form your own personal skill chain.

    Also, a 2 man "skill chain" between the healer and the tank alone would be an incredibly boring thing.
    (0)