Quote Originally Posted by Magis View Post
It puts some variety to the fights? Yes, we have a set rotation in the current instance of the game, but doing a set list over and over is kind boring, don't you think?
Doesn't really matter if it is boring or not. The system is just not in place, look at Monk for example. Cannot use X skill unless in X stance which means they are forced to do a rotation anyways. The only possible change that would be "easy" to implement for them would be to change it so you break a limb by doing X skill form Front instead of Rear and things like that. However it really isn't necessary, we already achieve this by allowing things like "Titan's Heart" become target-able. This is just adding fluff to the battle system that could use other improvements currently (mudra lag fixes, removal of pointless abilities, changes to the cross class system).