Quote Originally Posted by Magis View Post
It puts some variety to the fights? Yes, we have a set rotation in the current instance of the game, but doing a set list over and over is kind boring, don't you think?
they mean it would involve completely redesigning every encounter and re-devising every rotation for every fight.
We have close to 90 different instanced encounters with probably another 30 in development. Bringing it back would basically be saying "nuts to that!" and rebalancing every single fight to accomodate a feature they didn't feel was worth keeping probably for this exact reason.
If a boss needs to have a body part destroyed, it's easier to just make that part a separate entity like with the five-headed dragon, the qarn HM boss, the toto-rak final boss, etc.