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  1. #1
    Player
    DarkDedede's Avatar
    Join Date
    Nov 2013
    Posts
    646
    Character
    Red Cork
    World
    Sargatanas
    Main Class
    Summoner Lv 70

    Better desynth management still coming?

    Haven't heard anything on this topic in while. I was just curious if these was something in the works to better manage our desynth skills. For example locking certain skills to prevent skill loss. I'm sure I'm not the only one that has grown a bit weary from the four-desynth rotation that is currently in place. Any tidbits of information, that would give us a reason to "look forward" to a better solution, would be much appreciate. Thanks.
    (2)
    "Fun comes first. If it isn't fun, you're doing it wrong." -Naoki Yoshida

  2. #2
    Player
    Kiara's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,462
    Character
    Kiara Silvermoon
    World
    Masamune
    Main Class
    Gladiator Lv 60
    Agreed. Was wondering about this myself.

    Quote Originally Posted by Grekumah View Post
    Greetings,

    In the future we will be looking into adding a feature that will allow you to lock your desynthesis skills to ensure that they are not lowered when raising another. However, we just wanted to let you know that there is actually a way to prevent the lowering of skills you don’t want to lower, but we’d like for players to experiment and find out how to do it.
    Hi Grekumah & Dev Team,

    Just wondering if there's been any update on this Desynthesis Lock feature? Can we expect it soon?

    I know there's a workaround, but this is just a nice feature to have from a general quality of life point of view. And it makes the whole Desynthesis system feel more user-friendly.

    Thanks!
    (0)

  3. #3
    Player
    chrillix's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    215
    Character
    Chrillix Khross
    World
    Hyperion
    Main Class
    Armorer Lv 80
    I would also love to know the status on this request.
    (0)

  4. #4
    Player
    NationOfZealots's Avatar
    Join Date
    Mar 2012
    Location
    Gridania
    Posts
    262
    Character
    Zealotius Arkimedes
    World
    Gungnir
    Main Class
    Conjurer Lv 50
    http://na.finalfantasyxiv.com/lodest...1f30e41d038115

    The level cap for desynthesis has been increased.
    The level cap for each class has been increased from 100 to 110.110
    The cumulative skill point maximum has been increased from 300 to 350.350

    Skill levels will no longer decrease if your combined skill level is not at the maximum.
    (1)

  5. #5
    Player papichulo123's Avatar
    Join Date
    Oct 2014
    Location
    udalh limsca
    Posts
    791
    Character
    Frederick Chronos
    World
    Lamia
    Main Class
    Goldsmith Lv 70
    lets say i reach cap which class will lose points all of them or just one?
    (0)

  6. #6
    Player
    Shadygrove's Avatar
    Join Date
    Mar 2011
    Posts
    1,423
    Character
    Alya Mizar
    World
    Sargatanas
    Main Class
    Marauder Lv 72
    Quote Originally Posted by papichulo123 View Post
    lets say i reach cap which class will lose points all of them or just one?
    I assume that it will work just as it did before.

    You will only loose skill in one and you will be able to lockout the ones you want to keep maxed.
    (0)

  7. #7
    Player papichulo123's Avatar
    Join Date
    Oct 2014
    Location
    udalh limsca
    Posts
    791
    Character
    Frederick Chronos
    World
    Lamia
    Main Class
    Goldsmith Lv 70
    why are the reset books 4star alchemy ughh not fair i need to reset one class
    (0)

  8. #8
    Player
    DarkDedede's Avatar
    Join Date
    Nov 2013
    Posts
    646
    Character
    Red Cork
    World
    Sargatanas
    Main Class
    Summoner Lv 70
    Quote Originally Posted by papichulo123 View Post
    why are the reset books 4star alchemy ughh not fair i need to reset one class
    I agree. I'm really not sure what their logic is why these items are top tier recipes, considering they do something so simple.

    I would love if these items were easier to obtain, or replaced with something that made a bit more sense. I also don't understand how reading a book for beginners makes you forget everything about the subject.
    (0)
    "Fun comes first. If it isn't fun, you're doing it wrong." -Naoki Yoshida