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  1. #1
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    292
    Quote Originally Posted by Mindx3 View Post
    Hey all,*

    Iv recently began playing ffxiv a couple days ago and iv made it to 18 CON so far. For the most part im having a blast, and enjoying Gridanias story line (especially cuz im CON). I have some issues and suggestions for the game. I feel that the dev team could use some feedback from new players especially since they are trying to accomidate newer players for the ps3 release.

    •More tutorial quests
    I felt that after the begining story line quests were completed i was just kind of thrown into eorzea without further introduction to any other aspects of the game.*
    *
    They're working on this.

    •Quest tracking
    I know we have the journal map, but it would be nice to be able to track these quests by having locations tracked on the minimap and on the world map as well.
    The journal is more than enough. Once you get close enough to the target location, it pops on the minimap.

    •Equipment vendors
    We have the market wards, but it would be nice to be able to find equipment at non player pricing and availability. The fact that i had to travel to uldah (Since gridania is empty) to find equipment in the market wards is unacceptable.
    Visiting other cities is bad, mmmkay? Same goes for people who won't sell anywhere but Uldah.

    •General chat
    I know people complain about spammers in chat, but the whole in game community seems mute to me and that needs to change.
    Not SEs problem. Not sure what you expect them to do about it.

    •Average level shown at camps on world map
    With not much to do iv been exploring for good solo camps to level up in but i always end up reaching a place with higher level mobs. It would be nice to show the appropriate level for certain areas so i know where i could head to next.
    The leves you can get at any given time already give you this information.

    •Solo camps
    I enjoy soloing as much as i like grouping and have been soloing completely so far and intend to do so for most of the leveling process. I was soloing last night on opo's and oil bugs at lvl16-18 near camp tranquil, and was getting 500xp for bugs and 900 for opos with some down time.*I dont know how the rest of the game is but i have a feeling that most leveling is done by grouping on field mobs.*
    It would be nice to have map indicators of good grind camps for your level, as well as camps without indicators for secret camp location purposes.
    Is the number next to mob names really not enough to determine where you can fight at your level?

    Fields of valor in select locations would be a great addition to ffxiv.
    It's called guild leves.

    •Leve mobs
    I found it so lame that often times the leve mobs would be grouped together making it impossible to tag only 1, even on solo difficult. I found myself getting wrecked at camp tranquil during these leves because i couldent take on 2 mobs at a time. Maybe im not high enough to take on those leves just yet, but i know i could complete them if i could fight 1 mob at a time.
    They're bunched together because they're in a mob party. You're not going be able to tag just one.

    •Random cut scene events
    It would be cool if we could have random events happen to us while traveling. Traveling on foot is kind of boring right now, and i believe this could spice things up.*
    Events could be anything from chocobo stampedes to garlean ambush, treasure found, quests etc

    •unknown random npc quests and items

    Currently all quests are marked with "!", it would be cool if npc's could be randomly set as a questgiver and jump from npc to npc once completed, this would give players incentive to interact with npc's to find that cool hidden quest. Random quest npc's that jump from location to location out on the field would be a nice touch too.*

    iv always enjoyed in old school rpgs when i talked to a npc and they end up giving me a item. Little things like this keep people entertained and immersed.

    •Interactive objects

    Im the type of player thats likes to check everything in games when possible for that hidden item or event/area. Using pokemon as a example, while in a cave i check every boulder for that hidden nugget or potion or when in a house i check the garbage for items as well.
    Singleplayer RPGs. This isn't one.

    •Camera control

    Please make it so i can left click on the screen and move my camera around while moving without turning my character.
    they do have that type of camera movement. You have to be in manual control of your character's movement though. It's a trade off between autorun and fine camera control.

    • UI
    It would be nice if a mobs element type could be shown when selected.
    - A zoom out function for both mini and world maps is needed

    -Area of effect button needs to stay, its to legit to get rid of.
    You can zoom out on the world map, it's not necessary on the minimap. Weaknesses of mobs should be learned not handed out, and AOE is not availale for all spells so, no, it shouldn't always be available.

    •Linkshells
    With no general chat in cities and bad LS commands i find its a bit difficult to find the correct person to invite you into a LS.*
    Could a LS counter be added that allows a LS leader to post their guild as open for recruitment as well as letting players apply to said LS.
    LS stuff is not in the forefront of changes til they have the important things like battle system, class changes and balancing and content added in.
    (4)

  2. #2
    Player
    Mindx3's Avatar
    Join Date
    Aug 2011
    Posts
    137
    Character
    Myst Aura
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by mysterytaru View Post
    They're working on this.



    The journal is more than enough. Once you get close enough to the target location, it pops on the minimap.

    Being able to track it and never having to open up the journal to make sure your going the right way is a better system
    Visiting other cities is bad, mmmkay? Same goes for people who won't sell anywhere but Uldah.
    For new players who dont know uldah is the place to be, searching in your main city is optimal. Lucky for me iv been following this game slightly to understand how things in ffxiv work


    Not SEs problem. Not sure what you expect them to do about it.
    I expect them to add a general chat channel lol,maybe linking to every city

    The leves you can get at any given time already give you this information.
    Only certain camps pop up and they only pop up when im near the appropriate level. And im not really talking about aetheryte camps, im talking about open fields.

    Is the number next to mob names really not enough to determine where you can fight at your level?
    Its what iv been using thus far, but i havent had the luxury of exploring all of eorzea just yet, so i guess in a way its not enough to determine where i can fight. I could be leveling and decide to switch spots, as im searching i could randomly run into level 90 goblins. Of course i would turn back but damn really...i just ran all this way just to turn back?


    It's called guild leves.
    FoV in open fields where people may group up or solo away from aetheryte camps, FoV is on going, guild leves you complete in 20 min
    They're bunched together because they're in a mob party. You're not going be able to tag just one.

    It just looks really rediculous tbh...personal pet peeve i guess


    Singleplayer RPGs. This isn't one.

    Not a valid argument especially for the things i suggested


    they do have that type of camera movement. You have to be in manual control of your character's movement though. It's a trade off between autorun and fine camera control.

    I will try this but im sure i have and it doesnt work...but i will try again


    You can zoom out on the world map, it's not necessary on the minimap. Weaknesses of mobs should be learned not handed out, and AOE is not availale for all spells so, no, it shouldn't always be available.

    How can i zoom out on the world map? Necessity isnt a reason to not implement something that could prove usefull. Weaknesses of mobs is handed out on internet databases, just makes it one less step i have to do.
    /10charsss
    (0)

  3. #3
    Player

    Join Date
    Mar 2011
    Location
    Gridania
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    292
    Quote Originally Posted by Mindx3 View Post
    /10charsss
    You might as well have everything handed to you by the game or have it play itself given some of the changes your suggesting.

    btw PageDown/PageUp zoom in and out on the world map.
    (1)

  4. #4
    Player
    Mindx3's Avatar
    Join Date
    Aug 2011
    Posts
    137
    Character
    Myst Aura
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by mysterytaru View Post
    You might as well have everything handed to you by the game or have it play itself given some of the changes your suggesting.

    btw PageDown/PageUp zoom in and out on the world map.
    If i wanted the game to play itself id start a bot up, knowing more information to make decisions on how you play the game is different than having the game play itself. Im guessing your talking about the camp indicator suggestion and the quest tracking. The game already tracks the game for you just not in a clean manner. Good camps for group or solo play becomes common knowledge as you progress through the game, but only as you progress why cant i know this from the start? A little FoV book on the world map would be great! I could imagine opening up my world map and see little books scattered around indicating "Good leveling spot!" as well as areas that arent marked but are just as good.

    Anyways i guess thats just my opinion and im sure they are working on making the game a little bit more user friendly. Thanks for the Map zoom info! (Scrolling using mouse wheel is better :P)
    (1)

  5. #5
    Player
    MariyaShidou's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,111
    Character
    Mariya Shidou
    World
    Masamune
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by mysterytaru View Post
    You might as well have everything handed to you by the game or have it play itself given some of the changes your suggesting.

    btw PageDown/PageUp zoom in and out on the world map.
    This.

    I didn't play FFXI until last week and I figured out FFXIV during open beta within a few days. I thought FFXI players were so hardcore and hate on-rail style. Maybe not. Maybe I'm just used to the old MMOs/sand-box ones heck even Runescape has much less direction and on-rail than this.

    That said, a lot of what OP ask for are already in game one form or another. Camp rank will determine the surrounding mobs rank and Regional Levequest will tells you what rank the Camp is. If you can't get Levequest for that Camp, it's obvious it's a No-No to go there and hit on those mobs. There isn't much grinding spot, because the game was intended to let you level through Levequest and Dungeon, grinding camp is just something players come up on their own. They will fix this soon. You don't really need map track, because the journal already track it for you and once you get close you will see the (!) on your mini-map, what else do you need? An auto-walk perhaps?
    (1)

  6. #6
    Player
    Mindx3's Avatar
    Join Date
    Aug 2011
    Posts
    137
    Character
    Myst Aura
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by MariyaShidou View Post
    This.

    I didn't play FFXI until last week and I figured out FFXIV during open beta within a few days. I thought FFXI players were so hardcore and hate on-rail style. Maybe not. Maybe I'm just used to the old MMOs/sand-box ones heck even Runescape has much less direction and on-rail than this.

    That said, a lot of what OP ask for are already in game one form or another. Camp rank will determine the surrounding mobs rank and Regional Levequest will tells you what rank the Camp is. If you can't get Levequest for that Camp, it's obvious it's a No-No to go there and hit on those mobs. There isn't much grinding spot, because the game was intended to let you level through Levequest and Dungeon, grinding camp is just something players come up on their own. They will fix this soon. You don't really need map track, because the journal already track it for you and once you get close you will see the (!) on your mini-map, what else do you need? An auto-walk perhaps?
    I played FFXI for 2 years and loved it and i emphesize love as i think its my favorite MMO of all time, but then i found WoW which was in its 1st or 2nd year, it didnt have as much user friendly features as it does now but the user friendly experience was still there as well as hardcore aspects. I got hooked as did millions of other players then the game started getting even more casual and even easier than i hoped for and i quit. Im not looking for "Easy Mode" im looking for "Better Mode" if that makes sense...btw i just found a group of ladybugs 20-25 i could solo for a bit...right next to an area filled with level 50 mobs lol
    (1)

  7. #7
    Player
    Geesus's Avatar
    Join Date
    Aug 2011
    Location
    Limsa Lominsa
    Posts
    1,122
    Character
    Geesus Ravenheart
    World
    Hyperion
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Mindx3 View Post
    I played FFXI for 2 years and loved it and i emphesize love as i think its my favorite MMO of all time, but then i found WoW which was in its 1st or 2nd year, it didnt have as much user friendly features as it does now but the user friendly experience was still there as well as hardcore aspects. I got hooked as did millions of other players then the game started getting even more casual and even easier than i hoped for and i quit. Im not looking for "Easy Mode" im looking for "Better Mode" if that makes sense...btw i just found a group of ladybugs 20-25 i could solo for a bit...right next to an area filled with level 50 mobs lol
    Cool now it makes sense. It is a rather unfriendly user interface and game at times. It's a bit more "grown-up" I guess one could say. I know I spent about an hour with a brand new player to XIV and to the FF MMO series. Even he mentioned this and he felt swallowed into this abyss of..."WTF do I do in here?!" @.@ I see the point you're making.

    Congrats on your find of the LBGs! You will come across those "camps" and you will also see upper level mobs in really low ranked areas. They just don't aggro. It sort of I think, enitces players to try their luck when they think they can.

    I hope you find that same love for XIV as I know myself and others loved when we played XI as well. It's getting there with SE wanting our input and for the most part, creating a world we are all really growing to enjoy.
    (0)