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  1. #1
    Player
    shintashi's Avatar
    Join Date
    Apr 2014
    Location
    Uldah
    Posts
    93
    Character
    Rydian Cecilson
    World
    Exodus
    Main Class
    Carpenter Lv 50

    Gardening II: Grafting Tree Branches

    Grafting is a process where the tree branch of one type of plant is cut and tied to merge with another plant, either because the other is stronger, or for hybrid purposes.

    So here is what I propose. You take a Terracotta pot or some ground where you can plant a desert/island/forest sapling, and then you take the branch of some tree, such as an Ash Branch, add a little hemp thread to bind it and some growth formula, and vwahalla! You have a small tree starting to grow.

    From this Small tree you can harvest Two things:
    Branches
    Seeds

    These seeds can be planted to produce either a duplicate Ash/Mahogany/Elm/Etc. Sapling, but (optionally) that sapling can be combined with something like a Growth Formula Delta to become a "Full Tree", which would be Housing Tree Sized, and would yield "branches" like a node, plus "rare" random logs like Waterfowl Feathers.

    I think at least some of this idea if not all of it can be implemented.
    (3)
    Nothing is quite so boring as nothing.

  2. #2
    Player
    shintashi's Avatar
    Join Date
    Apr 2014
    Location
    Uldah
    Posts
    93
    Character
    Rydian Cecilson
    World
    Exodus
    Main Class
    Carpenter Lv 50
    I ran out of space but I thought the "grade" of tree branch would correspond to the level of thread and growth formula, so something like Rosewood would require Woolen Yarn or Twinthread + Delta Formula, while Walnut would require Dew Thread and Beta or Gamma Formula.
    (1)
    Nothing is quite so boring as nothing.

  3. #3
    Player
    kog985's Avatar
    Join Date
    Feb 2014
    Posts
    157
    Character
    Raih'a Dakwil
    World
    Tonberry
    Main Class
    White Mage Lv 70
    I like this idea. this also a basic skill of gardening so I hope it can make appearance in patch 3.0.
    (1)

  4. #4
    Player
    shintashi's Avatar
    Join Date
    Apr 2014
    Location
    Uldah
    Posts
    93
    Character
    Rydian Cecilson
    World
    Exodus
    Main Class
    Carpenter Lv 50
    i got to thinking about the node times. There's basically 4 levels of time for nodes.
    1. circle of 3-4 - standard, node repops like most level 1-50 stuff
    2. hourly nodes - like Mordhona clusters and Spruce Logs, these light up briefly once a real world hour
    3. Daily nodes - the Echatl Beast Quests sometimes have botany quests you can repeat once every real world 24 hours
    4. Gardening nodes - I have no idea how long this takes, but it seems like multiple real world days

    I think type 1 is too fast for a house tree, so maybe it could be something like a Daily or Gardening node? Perhaps a daily that stays lit up like Gardens stay glittery until harvest, then the clock resets?
    (0)
    Nothing is quite so boring as nothing.