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  1. #1
    Player
    AsahinaMyLove's Avatar
    Join Date
    Oct 2014
    Posts
    751
    Character
    Asahina Karayami
    World
    Siren
    Main Class
    Botanist Lv 90
    Better remove the annoying "Stay behind of the enemy" or "Stand at the side of the enemy" stuff o_O
    I never ever do this!

    Oh and I also never use this very small 5% dmg buff(Ninja has 20%!) from this Fire-Aura (my game isnt in english, no clue the english name :P)
    I always has this Aura on that increase movement speed to dodge atks, or running to next target(s)
    (0)

  2. #2
    Player
    SpookyGhost's Avatar
    Join Date
    Sep 2013
    Posts
    3,403
    Character
    Kori Fleming
    World
    Cerberus
    Main Class
    Marauder Lv 80
    Quote Originally Posted by AsahinaMyLove View Post
    Better remove the annoying "Stay behind of the enemy" or "Stand at the side of the enemy" stuff o_O
    I never ever do this!
    Don't play MNK.
    (4)

  3. #3
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by AsahinaMyLove View Post
    Better remove the annoying "Stay behind of the enemy" or "Stand at the side of the enemy" stuff o_O
    I never ever do this!
    Stop with removing
    They should add a "stand in front of the enemy" skill, like it was during 1.x ^^
    (0)

  4. #4
    Player
    Garlyle's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    1,349
    Character
    Alvis Yune
    World
    Adamantoise
    Main Class
    Fisher Lv 70
    Quote Originally Posted by AsahinaMyLove View Post
    Better remove the annoying "Stay behind of the enemy" or "Stand at the side of the enemy" stuff o_O
    I never ever do this!
    Play Dragoon or Ninja instead.

    Part of the challenges unique to monk is the heavy positioning reliance. If you're not willing to you're massively handicapping yourself and should play something else.

    Quote Originally Posted by Felis View Post
    Stop with removing
    They should add a "stand in front of the enemy" skill, like it was during 1.x ^^
    Pls no.

    It's bad enough watching Ninjas explode trying to do Trick Attacks on bosses and then getting eaten by a cleave.
    (1)
    Last edited by Garlyle; 01-12-2015 at 05:43 AM.

  5. #5
    Player
    Ashkendor's Avatar
    Join Date
    Mar 2014
    Posts
    4,659
    Character
    Ashkendor Zahirr
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Garlyle View Post
    Play Dragoon or Ninja instead.

    Part of the challenges unique to monk is the heavy positioning reliance. If you're not willing to you're massively handicapping yourself and should play something else.
    I would tend to agree with you there.

    Pls no.

    It's bad enough watching Ninjas explode trying to do Trick Attacks on bosses and then getting eaten by a cleave.
    You call that bad? I grab popcorn for it. :3
    (1)

  6. #6
    Player
    AlphaDragoon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    466
    Character
    Renault Cathetel
    World
    Ultros
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Garlyle View Post
    It's bad enough watching Ninjas explode trying to do Trick Attacks on bosses and then getting eaten by a cleave.
    Uh...Trick Attack is a rear-facing attack. You mean Sneak Attack (which at 50 you should use almost never use)?
    (0)

  7. #7
    Player
    Mikey_R's Avatar
    Join Date
    Apr 2014
    Posts
    1,618
    Character
    Mike Aettir
    World
    Cerberus
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Garlyle View Post
    It's bad enough watching Ninjas explode trying to do Trick Attacks on bosses and then getting eaten by a cleave.
    Except for trick Attack you need to hit the enemy from behind, not the front, the one that requires frontal positioning in Sneak Attack, which you shouldn't be using on a boss except when you can't reach the back.
    (0)

  8. #8
    Player
    Garlyle's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    1,349
    Character
    Alvis Yune
    World
    Adamantoise
    Main Class
    Fisher Lv 70
    Quote Originally Posted by Mikey_R View Post
    Except for trick Attack you need to hit the enemy from behind, not the front, the one that requires frontal positioning in Sneak Attack, which you shouldn't be using on a boss except when you can't reach the back.
    Thank you. I couldn't remember which was which (Haven't really levelled it); I just know they had one and I've watched several people explode trying.
    (0)

  9. #9
    Player
    314159265358979323846264338327's Avatar
    Join Date
    Nov 2014
    Location
    Ul'dah
    Posts
    209
    Character
    Amazon Dotcom
    World
    Leviathan
    Main Class
    Blacksmith Lv 50
    Make GL drop to the next lower tier instead of falling off entirely, rebalance damage slightly to compensate. There I fixed it.
    (1)

  10. #10
    Player
    Morzy's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    813
    Character
    Morzone Vandalfo
    World
    Siren
    Main Class
    Pugilist Lv 90
    Look. If you think MNK needs a buff, you need to take a step back and ask yourself if you're playing the right class.

    MNK isn't easy.
    1) You need to time your actions right just like any other DPS class.
    2) You need to understand the timing of AOEs and when it is safe to take the risk to throw in that positional action.
    3) You always, and I mean always want to keep moving. If you see a monk that just sits behind a enemy and spams skills like they're a DRG, they're doing it wrong.

    There was a time when I wouldn't even use True Strike because honestly, I was lazy and it seemed like too much work... However now I don't even have to think about it. I try and go play tank and my friends has to tell me to stop moving. It's such a fun class and I would be bored af playing a ranged DPS.


    If you think DK and Mantra are overrated and you consider them useless.............................. Uh, do you know what they do?

    Dragon Kick - Reduces target INT and BLUNT resistance by 10%.
    Blunt?? Guess what? Monk uses blunt attacks..
    INT? Intelligence. If its a magic attack the target uses, its damage is now reduced by 10% or so.
    And you can keep this buff up ALL THE DAMN TIME!

    Mantra - Grants a 20% boost in healing magic. Radius: 5(?) yalms.
    You know what healers love? Healing more.



    Also we don't need a boost in GL duration. Some fights just flat out suck and if you keep comparing different DPS classes to each other then you'll only disappoint yourself because each class is different and best in certain situations, which is the whole point of having different classes.
    (3)
    Morzone Vandalfo on Siren
    Main job: SCH/MNK
    Raid job: Gathering
    PS5 based. PSN ID: natek_morzy

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