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  1. #1
    Player
    Noahlimits's Avatar
    Join Date
    Sep 2013
    Posts
    972
    Character
    Akira Ono
    World
    Sargatanas
    Main Class
    Conjurer Lv 90
    This thread broke my brain. They want the highest dps class in the game with arguably the best utility in game (DK and mantra) to be buffed? I think summoners want to have a word with you.

    And as many many many other people stated, all content outside of FCOB is a snoozefest anyways. DPS literally does not matter.

    BTW; good monks stay in the center of the arena when titan jumps to get an immediate attack when he lands preventing stack loss. The good healers will simply heal him afterwards.
    (4)

  2. #2
    Player
    MidlaneGod's Avatar
    Join Date
    Aug 2014
    Posts
    51
    Character
    Master Pogi
    World
    Leviathan
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Noahlimits View Post
    This thread broke my brain. They want the highest dps class in the game with arguably the best utility in game (DK and mantra) to be buffed? I think summoners want to have a word with you.

    And as many many many other people stated, all content outside of FCOB is a snoozefest anyways. DPS literally does not matter.

    BTW; good monks stay in the center of the arena when titan jumps to get an immediate attack when he lands preventing stack loss. The good healers will simply heal him afterwards.
    Haha so true, you're not playing mnk right if you're not willing to take extra dmg to keep your stacks up.
    (2)

  3. #3
    Player
    Kasathar's Avatar
    Join Date
    Dec 2011
    Location
    Limsa Lominsa
    Posts
    207
    Character
    Kasathar Belaris
    World
    Cactuar
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Elazu View Post
    So you're saying the best dps in the game needs a buff because it can't freely changes the stances it is in?

    ...Ok.
    Quote Originally Posted by LionKing View Post
    Best comment of the day....Mnk can't choose stances to stand in at their will...

    'Facepalm...
    Quote Originally Posted by Sapphic View Post
    IKR! I must be imagining it when I switch to Fist of Earth for gigflare and Fist of wind when I get targetted with earthshaker! Then back to fire on the boss in t13 XD
    I think I probably used the wrong word, I was referring to the "forms" not the stances. Sorry if the confusion hurt anyone's feelings. But hey I was just trying to help.
    Leave MNK as it is, let them rot
    (0)

  4. #4
    Player
    Noahlimits's Avatar
    Join Date
    Sep 2013
    Posts
    972
    Character
    Akira Ono
    World
    Sargatanas
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Kasathar View Post
    I think I probably used the wrong word, I was referring to the "forms" not the stances. Sorry if the confusion hurt anyone's feelings. But hey I was just trying to help.
    Leave MNK as it is, let them rot
    Let them rot as consistent top DPS with the most utility outside of bard! That'll show them!
    (4)

  5. #5
    Player
    LionKing's Avatar
    Join Date
    Sep 2013
    Posts
    624
    Character
    Kaane Moka
    World
    Behemoth
    Main Class
    Arcanist Lv 60
    Yeah leave MNK at it is right now. I would rather to leave them alone and let them rot in its glory, rather than getting any adjustment in a wrong direction and suffer the consequences.
    (0)

  6. #6
    Player
    Craiger's Avatar
    Join Date
    Oct 2013
    Posts
    747
    Character
    Atiqa Craiger
    World
    Phoenix
    Main Class
    Pugilist Lv 80
    If you're not in top of DPS, then that's just you not being able to handle it correctly... I mean no offense, and I would probably struggle a lot with MNK myself, but I've seen many good MNK's, and they don't need a buff... They are in fact a vital job in raids.

    MNK's reduce incoming magic damage some, Mantra can be very useful and they have the highest DPS in the game... Why do they need a buff exactly?

    Going by your logic of big numbers, BLM would have the highest DPS in the game...

    The famous Greased lighting stacks problem have been a debate for a long time... but you have to balance for the best players out there, not the players that can't handle it. If there was anything that needed change, it would be to make it slightly easier to reach those high DPS numbers, rather than increasing their maximum potential. But I don't think they have to do that, cause if you like it to be slightly easier, then DRG and NIN are good alternatives.
    (1)

  7. #7
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    I think we MNK need more def and more evasion.
    And Haymaker need more dmg or a DoT effect ^^
    We can just equip Feint from Lancer for the Slow effect.

    Hmm, or a enmity reduction on Haymaker, because we hit the enemy hard enough that he forget us ^^
    In short, Haymaker need a buff.
    (0)
    Last edited by Felis; 01-11-2015 at 02:21 AM.

  8. #8
    Player
    SpookyGhost's Avatar
    Join Date
    Sep 2013
    Posts
    3,403
    Character
    Kori Fleming
    World
    Cerberus
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Felis View Post
    I think we MNK need more def and more evasion.
    And Haymaker need more dmg or a DoT effect ^^
    Give MNK a gun.
    (1)

  9. #9
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Going to say this for the record as a reminder to the people asking for GL timer buff...

    We do not need this. We are the best sustain in the game with the highest DPS due to it, and our weakness is that the buff that helps give us this sustain is easy to lose. This is how we're balanced, so we play better in order to keep those stacks up. Almost every Coil and Primal fight we will lose them at least once. This is to be expected, and nothing to get up in arms about, it's just how we're made.

    Also we all should remember, the times we lose GL are also usually the time nobody else can hit the enemy, all classes have to build their DPS back up immediately after those moments. We cannot and should not be the exception to this.
    (2)

  10. #10
    Player
    Roris's Avatar
    Join Date
    Aug 2012
    Location
    Limsa Lominsa
    Posts
    976
    Character
    Rori Uguu
    World
    Sargatanas
    Main Class
    Weaver Lv 80
    It's not that hard to keep GL3 but it does need you to go out of your way to find out exactly how and it does need some good timing when you find out the exact strats, i.e. T9 Shoulder Tackle to Nael when he dives to someone and hit him, move out to dodge Chariot, move in to hit him again and run back to the tank, unless you have the mark then you tackle in to hit, out to dodge Chariot, then move in quick to land a hit then jump out fast to stack.

    Keeping GL3 also doesn't really need 400 SS but having more than the base does help, especially with the game's cardboard servers and their hiccups. You kinda get used to it but there moments where you really can't do anything and they're totally intentional. This is kinda true for every class but especially as a Monk it feels like a lot of fights are designed around them, especially the time their stacks wear out/should wear out and the time certain buffs are up again like Perfect Balance.

    If anything the only adjustments they need is making One Ilm Punch and Haymaker useful in endgame, but then again all classes have their fair share of abilities that are somewhat ok while leveling but then become useless after getting a new ability, at least in PvE. I wouldn't mind a ranged stance ability to refresh GL, maybe when Chi Blast is a thing. Fun fact, some NPC Pugilists have a pocket sand ability, since a lot of NPC abilities are analogues to player abilities, maybe they planned it as a PGL ranged skill before they decided it wasn't very Monk like, especially because all other classes without exception have one ranged attack except PGL/MNK.
    (0)

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