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  1. #1
    Player
    Viridiana's Avatar
    Join Date
    Mar 2011
    Posts
    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Quote Originally Posted by Electrowitch View Post
    Dragon Kick increases Blunt damage to the target by 11.1%
    Yeah, but then remember that it doesn't affect the dot portions of Demolish or ToD. Not sure how much of a MNK's damage is from those two sources, but 8-9% off hand sounds about right. It's the same reason that Disembowel boosts a BRD dps by <10%.
    (0)

  2. #2
    Player
    Kasathar's Avatar
    Join Date
    Dec 2011
    Location
    Limsa Lominsa
    Posts
    207
    Character
    Kasathar Belaris
    World
    Cactuar
    Main Class
    Warrior Lv 70
    I entirely agree with the OP.
    I used to play MNK in my spare time but after NIN was released I didn't see any reason to come back to it at all.
    I was having a similar discussion with a couple friends about it the other day and came to the same conclusion, the problem with MNK is that they cannot choose the stance they want ot be in unless they go through the whole skill cycle which usually takes a while (in comparison to other DPS).
    It would be cool if MNK's could choose a stance at will, kind of the same system NIN has where they select the Mudra they want depending on the situation.
    (0)

  3. #3
    Player
    Elazu's Avatar
    Join Date
    Aug 2013
    Posts
    625
    Character
    Aveira Teleri
    World
    Odin
    Main Class
    Archer Lv 60
    Quote Originally Posted by Kasathar View Post
    I entirely agree with the OP.
    I used to play MNK in my spare time but after NIN was released I didn't see any reason to come back to it at all.
    I was having a similar discussion with a couple friends about it the other day and came to the same conclusion, the problem with MNK is that they cannot choose the stance they want ot be in unless they go through the whole skill cycle which usually takes a while (in comparison to other DPS).
    It would be cool if MNK's could choose a stance at will, kind of the same system NIN has where they select the Mudra they want depending on the situation.
    So you're saying the best dps in the game needs a buff because it can't freely changes the stances it is in?

    ...Ok.
    (0)

  4. #4
    Player
    Aeliott's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    615
    Character
    Aeliott Cadenza
    World
    Phoenix
    Main Class
    Monk Lv 90
    ^So infinite Perfect Balance? *scratches head*

    Seriously, the only DPS that still needs some balance to it is SMN. Unfortunately that probably won't happen until Heavensward unless 2.5 pulls some late goodies out. Some fights are harder than others on MNK, for sure, but in the big picture they're still the undisputed kings of single target DPS.
    (1)

  5. #5
    Player
    Kasathar's Avatar
    Join Date
    Dec 2011
    Location
    Limsa Lominsa
    Posts
    207
    Character
    Kasathar Belaris
    World
    Cactuar
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Aeliott View Post
    ^So infinite Perfect Balance? *scratches head*
    Not really, all the stances can be on a GCD, same as Mudras.
    (0)

  6. #6
    Player
    Katsaria's Avatar
    Join Date
    Apr 2012
    Posts
    115
    Character
    Daermon Ire
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Monk is still the highest single dps in the game. No, it does not need any buffs.
    (3)

  7. #7
    Player
    Izsha's Avatar
    Join Date
    Nov 2013
    Posts
    966
    Character
    Izsha Azel
    World
    Exodus
    Main Class
    Warrior Lv 80
    Yup. Best single target dps in the game with useful raid utility used to push bleeding edge content by all the best players needs buff. Yup.

    If you can't beat a drg or nin it's the player. The job wrecks face and curbs stomps every other dps in the game when in the hands of good players so if it's underperforming, that's all on you baby.
    (3)

  8. #8
    Player
    Noshpan's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,538
    Character
    Ganth Fyrion
    World
    Leviathan
    Main Class
    Red Mage Lv 90
    I'm inclined to say that Monks are pretty decent where they are at right now. Not every fight should be ideal for every class. In fact, fight mechanics being ideal for a class should be uncommon or rare. We all have to adapt. Most often, the times I lose my GL stacks is when tanks use the boss to play Spin the Bottle, or I'm on the receiving end of RNG.

    Yeah, I'm looking at you Kraken. I don't want your tentacles. (At least take me out on a date first.)
    (2)
    I LIKE the fence. I get 2 groups to laugh at then.

  9. #9
    Player
    LionKing's Avatar
    Join Date
    Sep 2013
    Posts
    624
    Character
    Kaane Moka
    World
    Behemoth
    Main Class
    Arcanist Lv 60
    Best comment of the day....Mnk can't choose stances to stand in at their will...

    'Facepalm...
    (2)

  10. #10
    Player
    Sapphic's Avatar
    Join Date
    Oct 2013
    Posts
    2,308
    Character
    Sapphic Meow
    World
    Odin
    Main Class
    Monk Lv 90
    Quote Originally Posted by LionKing View Post
    Best comment of the day....Mnk can't choose stances to stand in at their will...

    'Facepalm...
    IKR! I must be imagining it when I switch to Fist of Earth for gigflare and Fist of wind when I get targetted with earthshaker! Then back to fire on the boss in t13 XD
    (2)

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