Quote Originally Posted by AngryNixon View Post
In no particular order:

Spell Cancelling, absolutely.

AOE Range, in my opinion, is fine. I see how the issue you've raised about the less static nature of parties in this game could be a problem with the current AOE range but, honestly, the only problem I have with buffs not reaching everyone is because after I have said "gather together for buffs" some people don't listen. In which case the fault lies with the people, not the system. I think you'll find that a responsive party can easily overcome any shortcomings in AOE range perceived or otherwise.

As far as spell duration is concerned I'm not sure what the issue is? Is it that it causes serious MP management issues to recast it more often? or is it just tedious?

Casting time, also, other than Stoneskin, I personally don't see an issue with so won't address the point.
I think he means the recast time? So that if you miss some people with your protect, you can cast it again. Recast on Stoneskin is reasonable, recast on protect and shell longer than say 10sec is just a hinderance. If you could recast soon after missing some people, it would not matter except for the little MP you have to waste.