There is a lovely kick feature that can be used. I could understand if the whm were wearing mind gear... but that takes it to another level. Especially how fast it is to spiritbond at Urth's Gift (sp lol)



There is a lovely kick feature that can be used. I could understand if the whm were wearing mind gear... but that takes it to another level. Especially how fast it is to spiritbond at Urth's Gift (sp lol)
Saw a few doing this in CM today as well. It wasn't even just accessories, but all the main pieces, too. We actually wiped on one of the bosses simply because a few of them (healers and dps) had extremely low hp and some new people that didn't know the fights. I don't mind spiritbonding in dungeons etc but sometimes it goes a little overboard.



I'd like to add that I would hope the devs consider raising the spiritbond rate of DoH/DoL gear in proportion to the level of each recipe/gathering target. Spiritbonding through doing one's job needs to be rewarded just as much as, if not more than, DoW and DoM classes/jobs.
They do actually, I tested it myself a couple of days ago, the issue is that the difference is extreme between the DoW/M classes and the DoH/L classes. It can take a single dungeon run (so 10-20 minutes depending on which dungeon and how it's run) to spiritbind the right gear. It can take more than 100 completed recipies or successful strikes to spiritbind crafting gear of the same ilevel difference. The time difference is immense.I'd like to add that I would hope the devs consider raising the spiritbond rate of DoH/DoL gear in proportion to the level of each recipe/gathering target. Spiritbonding through doing one's job needs to be rewarded just as much as, if not more than, DoW and DoM classes/jobs.
Why should only Dow / DoM classes be able to earn Tomes while SB'ing at the same time? I SB daily (crafting gear on right side) in the main mission dungeons and almost always have the top DPS hate. Really people, those dungeons are so low that SB'ing has absolutely zero real impact.
Last edited by Waeksyn; 01-09-2015 at 11:02 AM.



I would support this restriction for the simple reason that it doesn't feel right that battle actions bond you closer to crafting gear. That's just weird. I'm talking about if we ignore all practicalities.
PS: To really stop spiritbonding crafting gear in instanced dungeons, we should really just make battle actions reduce spiritbonding on crafting gear. 8-P
“There is nothing noble in being superior to your fellow man; true nobility is being superior to your former self.”
― Ernest Hemingway
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