This case in particular u could just kick the WHM cause his intent in said dungeon is to spiritbond and not help the group out.
But ye they need to up spiritbonding from craft/gathering if they plan on ever removing such gear from dungeons.
This case in particular u could just kick the WHM cause his intent in said dungeon is to spiritbond and not help the group out.
But ye they need to up spiritbonding from craft/gathering if they plan on ever removing such gear from dungeons.



Equip gear with craftmanship as a Monk -> meld it with STR materia I -> fixedThe solution to restrict SBing to specific tiers generally does the job, I feel. Though to present an alteration on your idea here, I wonder if there's a way to restrict gear from accumulating Soulbind % in instances if the piece of gear doesn't share a primary stat of your class/job. That might be an interesting work around to get DoH/L gear outta instances for good.


I shall rephrase a little to compensate for this~
[ Editted for a bit more clarity on the bolded section ]
---
I could go for that.Hm, could still be scaled according to level like the new dungeon levels are. So to SB DoL/DoH AF gear, you'd best be hitting the level 50 nodes and crafting level 46+ stuff. And the return is a decent % of SB (whatever that would be, comparable to dungeoning per mob), much more if HQ I guess to counteract botting... Not sure...
Last edited by Ghishlain; 01-09-2015 at 03:37 AM.


dont even make such a silly suggestion of restricting DOH/DOL from receiving SB bonus from battle... beside a couple arrogant and disrespecting people laying the burden on others in Duty runs... most people SB in urths gift. You want to see the price of crafting and gathering materia shoot up past 1 mil if it only SB'ed thorough their respective jobs? IV's would be beyond rare.
"Try not. Do or do not. There is no try."



I think this is already the way it worksHm, could still be scaled according to level like the new dungeon levels are. So to SB DoL/DoH AF gear, you'd best be hitting the level 50 nodes and crafting level 46+ stuff. And the return is a decent % of SB (whatever that would be, comparable to dungeoning per mob), much more if HQ I guess to counteract botting... Not sure...
DoM/DoW class: SB rate depend on the difference between gear ilevel and enemy/dungeon level
DoH class: SB rate depend on the difference between gear ilevel and the recipe level
DoL class: SB rate depend on the difference between gear ilevel and node (and gathered item?) level
Problem is that there are more places and ways to spiritbound ilevel55+ gear with DoM and DoW than with DoH (mostly only with star recipes) and DoL (mostly only with hidden nodes). It is just easier and faster to spiritbound it with a battle class, if the class can wear it.
Last edited by Felis; 01-09-2015 at 04:07 AM.


Well, in the case of a healer or tank, this doesn't really work. Here's a simple flowchart.
1. CM begins! Several pulls go by, with difficulty.
2. People finally start examining each other to figure out why.
3. Bum WHM is identified! Engage kick!
4. WHM is kicked! WHM shrugs.
5. Is gear spritibonded? If not, go to step 6. If so, go to step 7.
6. Sign onto party finder! Go to step 1.
7. Profit!
Well im not saying that the WHM cant go back in to sb in matter of minutes, i was merely pointing out that they do have the right to kick him if hes geared fully in dol/doh stuff.Well, in the case of a healer or tank, this doesn't really work. Here's a simple flowchart.
1. CM begins! Several pulls go by, with difficulty.
2. People finally start examining each other to figure out why.
3. Bum WHM is identified! Engage kick!
4. WHM is kicked! WHM shrugs.
5. Is gear spritibonded? If not, go to step 6. If so, go to step 7.
6. Sign onto party finder! Go to step 1.
7. Profit!



There is a lovely kick feature that can be used. I could understand if the whm were wearing mind gear... but that takes it to another level. Especially how fast it is to spiritbond at Urth's Gift (sp lol)
Saw a few doing this in CM today as well. It wasn't even just accessories, but all the main pieces, too. We actually wiped on one of the bosses simply because a few of them (healers and dps) had extremely low hp and some new people that didn't know the fights. I don't mind spiritbonding in dungeons etc but sometimes it goes a little overboard.



I'd like to add that I would hope the devs consider raising the spiritbond rate of DoH/DoL gear in proportion to the level of each recipe/gathering target. Spiritbonding through doing one's job needs to be rewarded just as much as, if not more than, DoW and DoM classes/jobs.
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