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Thread: damage display

  1. #1
    Player
    JohnD212's Avatar
    Join Date
    Mar 2011
    Posts
    12
    Character
    Barnaby Halyn
    World
    Diabolos
    Main Class
    Conjurer Lv 24

    damage display

    Can someone tell me why the damage my character does when attacking is reflected on the enemies health bar BEFORE my character actually performs the action? It kind of ruins the flow and fun of an attack when you already know the outcome before it happens.
    (2)

  2. #2
    Player
    Korbei's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    218
    Character
    Korbei Korobei
    World
    Excalibur
    Main Class
    Paladin Lv 100
    It's because the server side calculations have been made before the client side animations have triggered or completed.
    (1)

  3. #3
    Player
    JohnD212's Avatar
    Join Date
    Mar 2011
    Posts
    12
    Character
    Barnaby Halyn
    World
    Diabolos
    Main Class
    Conjurer Lv 24
    So there's no way to avoid this I guess?
    (0)

  4. #4
    Player
    Eruantien's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,426
    Character
    Eruantien Draugole
    World
    Louisoix
    Main Class
    Thaumaturge Lv 70
    well it means your pc is slower than the connection reaching the server the server doing the calculation then sending the information back for your client to process that information. A bit odd, doesn't happen to me.
    (0)