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  1. #1
    Player
    Kaisha's Avatar
    Join Date
    Sep 2013
    Posts
    361
    Character
    Kaishen Commodore
    World
    Hyperion
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Felis View Post
    except arrows, they stacked to 99 (10 inventory slots of arrows during a single leve day)
    And then you'd have a stack of 12 quivers which held 99 arrows each.

    A shame the likes of ore and logs were made stackable in XI a decade after the fact. I could have used that when I still played.
    (0)

  2. #2
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Kaisha View Post
    And then you'd have a stack of 12 quivers which held 99 arrows each.

    A shame the likes of ore and logs were made stackable in XI a decade after the fact. I could have used that when I still played.
    There were no quivers in 1.0
    Later the 99 arrow stack got increased to comfortable 999 arrow stacks.
    (1)

  3. #3
    Player
    Balipu's Avatar
    Join Date
    Sep 2014
    Location
    Gridania
    Posts
    2,084
    Character
    Tea Mysidia
    World
    Phoenix
    Main Class
    Rogue Lv 90
    First world problems: I have so many Atma I can't put em anywhere.

    For the record, I know where to put the two I have.
    (0)

  4. #4
    Player
    Yukiko's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Nominsa
    Posts
    2,435
    Character
    Yukihko Kuroshima
    World
    Ragnarok
    Main Class
    Summoner Lv 70
    I just wonder if we will get 99 Jobs/Classes ... but generally stack of 99 brings back nostalgic Final Fantasy feelings... the good old days!
    By the way: In 1.xx Yoshi said something about getting more "backpacks" through sidequesting, any informations about "when"?
    That was one of the arguments to defend the 5x5 size of them!
    (2)
    Quote Originally Posted by Blackoutz View Post
    Naja ich hab einfach gemerkt, dass man mit Mut und Freundlichkeit viel weiter kommt und den Menschen eine Freude macht :3
    Weißt du, wenn wir alle an einem Strang hier im Forum ziehen, dann kommen wir einfach so viel weiter und stärken die gesammte Community <3

  5. #5
    Player MilesSaintboroguh's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    5,764
    Character
    Miles Saintborough
    World
    Balmung
    Main Class
    White Mage Lv 100
    I actually wonder why many games to this day always have to use a pathetically small limit for inventory space?
    (3)

  6. #6
    Player
    Squa11_Leonhart's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,123
    Character
    Kaya Yuuna
    World
    Cerberus
    Main Class
    Archer Lv 70
    Quote Originally Posted by MilesSaintboroguh View Post
    I actually wonder why many games to this day always have to use a pathetically small limit for inventory space?
    well in this games case, its because the data is stored on the server.
    (0)

  7. #7
    Player
    Zfz's Avatar
    Join Date
    Aug 2013
    Posts
    2,371
    Character
    Celenir Istarkh
    World
    Atomos
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by MilesSaintboroguh View Post
    I actually wonder why many games to this day always have to use a pathetically small limit for inventory space?
    I don't mind limits, I do hate however the tabbed/paged layout FFXIV use. It's not like WoW where you actually are using five different bags that can vary in size. In FFXIV it's all just fixed. Yet we're forced to use such a prehistoric paged interface
    (0)
    “There is nothing noble in being superior to your fellow man; true nobility is being superior to your former self.”
    ― Ernest Hemingway

  8. #8
    Player
    Nekodar's Avatar
    Join Date
    Feb 2013
    Location
    Ul'dah
    Posts
    2,104
    Character
    Nyaano Nohea
    World
    Midgardsormr
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by MilesSaintboroguh View Post
    I actually wonder why many games to this day always have to use a pathetically small limit for inventory space?
    It's so they can sell you bigger bags to put the loot in as well as make sure tons of vendor trash fills up what little inventory you have.
    100+175(+20)+175(+20) that we have with retainers, retainer sell slots and base character is quite a lot... And that's not counting the Armoury pages...
    (0)

  9. #9
    Player
    Raven_Reborn's Avatar
    Join Date
    Aug 2012
    Location
    Uldah
    Posts
    131
    Character
    Fang Striker
    World
    Excalibur
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by MilesSaintboroguh View Post
    I actually wonder why many games to this day always have to use a pathetically small limit for inventory space?
    Player data, such as inventory takes up terabytes upon terabytes of storage data... which is expensive. That's the reason we pay for these extra retainers.. and it's also the reason FFXI gave you a few more slots of space with security token purchases ($$$).
    (0)

  10. #10
    Player
    Ramza_Beoulve's Avatar
    Join Date
    Aug 2013
    Posts
    8
    Character
    Ramza Beoulve
    World
    Diabolos
    Main Class
    Conjurer Lv 65
    It's not about how much info is stored (storage is quite cheap anyway), but about how much information must be transferred between the server and client. The transfer may be once per second (or more? I have no idea) multiplied by the number of people online. The equipment to do this task is expensive.

    As for the amount of space or character data really takes up, it's probably a couple megabytes at most as each item and setting only really needs an identification number and possibly quantity and slot identifier.
    (0)
    Diabolos Server - Ramza Beoulve

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