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  1. #33
    Player
    Gardes's Avatar
    Join Date
    May 2012
    Posts
    1,224
    Character
    Sileas Goode
    World
    Hyperion
    Main Class
    Culinarian Lv 51
    Personally would rather they make item level increase on expansion basis. We have 3 seasons of raid for vanilla so maybe we'll have 3 seasons of Alexander for the next expansions again and I'd like all 3 seasons to have the same ilevel but different themes of power progression based around set gears from Alexander drops. An example I have in mind is Alex1 gear giving bonuses that modifies a certain job's skill when you wear enough of them and then when Alex2 releases, the new gear gives flat main stat bonus when you wear enough of them, and then when Alex 3 releases, the gear from there gives special effects that can only activates on certain conditions (low hp/mp/tp) or modifies certain skills some more. There will be bis, probably involving hitting as much bonus as you can but it'll change each season and as long as what I write below applies..

    Then when the 2nd expansion releases, we jump in ilvls and eventually, along with the flat gear stat increase, gain new bonuses to make the older ones obsolete (hopefully this will appease the "i wore this pants for a century!1!" people). On the off chance the alex1/2/3 bonuses were still too good and players refuse to shed them, the devs will have enough time for the 2nd season of the 2nd expansion raid to 'fix' it.
    (2)
    Last edited by Gardes; 01-09-2015 at 09:57 AM.