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  1. #1
    Player
    Teslo's Avatar
    Join Date
    Apr 2014
    Location
    I think I started as an Arcanist, so it was Limsa. I dunno man, it was a long time ago...
    Posts
    296
    Character
    Teslo Teaurelin
    World
    Midgardsormr
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Zumi View Post
    This isn't needed until you like have 5-6 expansions.
    It isn't needed at all if you plan ahead for it. Hopefully SE has a plan in mind to keep this from being required, like they just had to go through in WoW.

    The problem with item compression is that, while it works the first time, eventually you'll need to do it again (Sooner and sooner, each time). After 2 or more, the low levels start bleeding together and it gets to the point where iL55 gear is 1 or 2 stat points less than iL90. Then the next time iL55 is 1 or 2 stat points less than iL120, etc... This isn't NECESSARILY a huge problem, since all that gear is essentially worthless at that point anyway, but from a logistics standpoint it seems awfully foolish to me. My 2gil.
    (2)

  2. #2
    Player
    Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,965
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Teslo View Post
    It isn't needed at all if you plan ahead for it. Hopefully SE has a plan in mind to keep this from being required, like they just had to go through in WoW.

    .
    The whole reason other games like wow did it after several expansions is the numbers get so big it takes cpus longer times to process the damage and healing done. But its not until you are doing like 1 million dps that you actually need to do it. Because in a expansion people want to see bigger numbers, not to be set back down to a lower ilvl just to get back to where they previously where.
    (0)

  3. #3
    Player
    Teslo's Avatar
    Join Date
    Apr 2014
    Location
    I think I started as an Arcanist, so it was Limsa. I dunno man, it was a long time ago...
    Posts
    296
    Character
    Teslo Teaurelin
    World
    Midgardsormr
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Zumi View Post
    The whole reason other games like wow did it after several expansions is the numbers get so big it takes cpus longer times to process the damage and healing done. But its not until you are doing like 1 million dps that you actually need to do it. Because in a expansion people want to see bigger numbers, not to be set back down to a lower ilvl just to get back to where they previously where.
    Nono, I get that. I wasn't arguing. lol Really mostly hoping that the devs are planning ahead on this issue. It got way out of hand in WoW, and the problem will only compound over time with each consecutive IL crunch.
    (2)

  4. #4
    Player
    Squa11_Leonhart's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,123
    Character
    Kaya Yuuna
    World
    Cerberus
    Main Class
    Archer Lv 70
    Quote Originally Posted by Zumi View Post
    The whole reason other games like wow did it after several expansions is the numbers get so big it takes cpus longer times to process the damage and healing done.
    Nonsense.

    CPU's love big numbers.
    (1)