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  1. #1
    Player
    Mastanight's Avatar
    Join Date
    Oct 2013
    Posts
    120
    Character
    Night Ride
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Where is the group combo system also, it made fights more fun like in FF11
    (1)

  2. #2
    Player
    Risvertasashi's Avatar
    Join Date
    Apr 2014
    Posts
    4,706
    Character
    Makani Risvertasashi
    World
    Ultros
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Mastanight View Post
    Where is the group combo system also, it made fights more fun like in FF11
    Now this I could get behind. Skill chains and MBs were, I thought, a pretty awesome way to work together. (In concept, I realize at times the system has had its... quirks.)
    (8)

  3. #3
    Player
    Shadex's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    215
    Character
    Shadex De'marr
    World
    Seraph
    Main Class
    Gladiator Lv 62
    Problem is we live in a Brondo chugging, 'Ow My Balls' watching generation of MMO gamers. Yoshi wanted and got this game to cater to the lowest common denominator just like WoW did. He didn't come into this project to make a compelling, deep, complex game. He came at this with let's make this as Tinker Toy easy as possible so we can rope in as many people as possible. Ever wonder why when you watch the Academy Awards 90% of the awards go to films no one has ever seen? Because the greatest films are watched by only a very small number of people. The general populace wants simple characters, explosions, gratuitous sex and violence and that is what puts butts in the seats.

    In this day and age what puts butts in the MMO seats is: ridiculous ease of entry, repetitive grind to catch a carrot on a stick, and LOTS of near naked women. FFXIV has all of this in spades. Yoshi read the demographics correctly when he took over the project. He made the quintessential Chicken McNugget MMO and people are eating them like they are going out of style. Unfortunately asking for more complexity would be like asking for complexity and character development from Twilight. It doesn't sell son!
    (1)
    Last edited by Shadex; 01-09-2015 at 08:39 AM.

  4. #4
    Player
    Enkidoh's Avatar
    Join Date
    Dec 2012
    Location
    Ala Mhigo
    Posts
    8,306
    Character
    Enkidoh Roux
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Shadex View Post
    Problem is we live in a Brondo chugging, 'Ow My Balls' watching generation of MMO gamers. Yoshi wanted and got this game to cater to the lowest common denominator just like WoW did. He didn't come into this project to make a compelling, deep, complex game. He came at this with let's make this as Tinker Toy easy as possible so we can rope in as many people as possible. Ever wonder why when you watch the Academy Awards 90% of the awards go to films no one has ever seen? Because the greatest films are watched by only a very small number of people. The general populace wants simple characters, explosions, gratuitous sex and violence and that is what puts butts in the seats.

    In this day and age what puts butts in the MMO seats is: ridiculous ease of entry, repetitive grind to catch a carrot on a stick, and LOTS of near naked women. FFXIV has all of this in spades. Yoshi read the demographics correctly when he took over the project. He made the quintessential Chicken McNugget MMO and people are eating them like they are going out of style. Unfortunately asking for more complexity would be like asking for complexity and character development from Twilight. It doesn't sell son!
    I hate to use the word 'hipster' here, but that is the only way to describe this attitude. That's culture for you - no matter what the media, a fictional work costs money to make, and a couple of minor fans will not cover the bills associated with production. Even games these days cost more than films to produce and market - hence the greater chance that if a game fails to meet a certain sales target, it will often result in sending it's developer (and sometimes publisher as well) to the wall, just like if a book fails to sell a certain number of copies, a TV show fails to reach a ratings target after only a few episodes, or if a film fails to pull in enough tickets at the box office.

    Also, an unpleasant truth, is most so called 'cult series/films/books' were, surprise surprise, actually created for the so-called 'lowest-common denominator', only to fail to hook it's intended audience for whatever reason and instead be picked up by a small, loyal but incredibly obsessive fanbase. Then word of mouth gets around and suddenly the original intended audience looks at it again and says "wow, this really is good!", and it finally achieves the mainstream popularity it wanted, leaving the 'true fans' angry that they weren't listened to and thus start hating it simply because it's now successful and popular. Sound familiar?

    This is basically how you see FFXIV. Really, I can't understand why people don't just let go of this smug, 'I-liked-it-before-you-did' attitude, and just enjoy the game for what it's worth, battle system and all. After all, the whole point is to have fun right?
    (0)
    Last edited by Enkidoh; 01-09-2015 at 12:14 PM.

  5. #5
    Player
    Shadex's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    215
    Character
    Shadex De'marr
    World
    Seraph
    Main Class
    Gladiator Lv 62
    Quote Originally Posted by Enkidoh View Post
    I hate to use the word 'hipster' here, but that is the only way to describe this attitude. That's culture for you - no matter what the media, a fictional work costs money to make, and a couple of minor fans will not cover the bills associated with production. Even games these days cost more than films to produce and market - hence the greater chance that if a game fails to meet a certain sales target, it will often result in sending it's developer (and sometimes publisher as well) to the wall, just like if a book fails to sell a certain number of copies, a TV show fails to reach a ratings target after only a few episodes, or if a film fails to pull in enough tickets at the box office.

    Also, an unpleasant truth, is most so called 'cult series/films/books' were, surprise surprise, actually created for the so-called 'lowest-common denominator', only to fail to hook it's intended audience for whatever reason and instead be picked up by a small, loyal but incredibly obsessive fanbase. Then word of mouth gets around and suddenly the original intended audience looks at it again and says "wow, this really is good!", and it finally achieves the mainstream popularity it wanted, leaving the 'true fans' angry that they weren't listened to and thus start hating it simply because it's now successful and popular. Sound familiar?

    This is basically how you see FFXIV. Really, I can't understand why people don't just let go of this smug, 'I-liked-it-before-you-did' attitude, and just enjoy the game for what it's worth, battle system and all. After all, the whole point is to have fun right?
    I see you agree with my point. The game was created to sell, not to do anything unique, astonishing, or impressive, just sell. Glad we're on the same page. As for the rest of your post... yeah... it had absolutely nothing to do with what I said but hey we all gotta hate on something. Guess your things is hipsters. *shrug* I never mentioned anything about liking anything before it was cool. Maybe reading comprehension isn't your thing. But hey I'm with ya, down with hipster and their funny hats!
    (0)

  6. #6
    Player
    Stihllodeing's Avatar
    Join Date
    Oct 2014
    Posts
    180
    Character
    Stihl Lodeing
    World
    Mateus
    Main Class
    Gladiator Lv 24
    Quote Originally Posted by Mastanight View Post
    sheep
    Actually, I'm slowly starting to warm up to the insult in gaming communities if I'm to be honest here.
    Just a small observation:

    "OMG cash shop is pay to win so hard!"
    "OMG this game is vertical and not horizontal or inside out or three dimensional!!"
    "OMG end game is SO OP!!!!"
    "There are LITERALLY no GMs in this game...OMG"
    "Devs are the bots for tax purposes (PROOF INSIDE)"

    *Logs onto other game site and says the same thing

    I'm not saying you're like this, I just don't know who the hell the sheeple really are anymore. Heck, anymore if I go to a website of a company I regularly give money to and say, "Hey mate! Fantastic job you!" I can feel the warmth of the fire before I even log out. Hate is pretty popular. "Sheep" is usually used in this context. Ya know, hate, anger, insults, whatever.

    Quote Originally Posted by Shadex View Post
    snip
    To be honest, all I really heard was: "No man the very BEST movie cinema can be had deep deep down in the darkest of darkest places where no one goes, wanna go down to the basement and see!!?"

    No offense man lol. You just didn't do the best job there representin'....champ. Imo.
    (2)
    Last edited by Stihllodeing; 01-09-2015 at 01:08 PM.

  7. #7
    Player
    Shadowkept's Avatar
    Join Date
    Apr 2012
    Posts
    29
    Character
    Jhyst Shadowkept
    World
    Balmung
    Main Class
    Gladiator Lv 50
    I think it's funny how the same people who will label people as bad because they can't "dodge" aoe mechanics or memorize the timing of a lengthy fight, will simple say "no, this isn't an action game" when it comes to controllable blocking or parrying. Dodging to me looks silly in ARR comparative to other games with dodging because their no "dodge" animation and things you can dodge are limited, let's face it you're really just running or stepping out of some glowing indicator and it looks so epic.. fail.
    A how to boss video on youtube looks more like square dancing than a choreographed fight scene.

    All melee could benefit from an actual dodge animation unique to their job that moves them a set distance in one direction, with an animation lock to make other skill unusable while dodging. Could do something similar for casters as well. Oh well this isn't Tera. I just think the community is too quick say won't happen instead of can't or shouldn't with an explanation.
    (0)