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  1. #21
    Player
    KodiHivaer's Avatar
    Join Date
    Aug 2013
    Posts
    214
    Character
    Krosa Kaine
    World
    Hyperion
    Main Class
    Gladiator Lv 60
    Vindictus, Dragon Nest, Continent of the Ninth, TERA, Blade and soul, and Black Desert are ----> Over There ---->
    (1)

  2. #22
    Player
    StrejdaTom's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    1,678
    Character
    T'aretha Tyaka
    World
    Ragnarok
    Main Class
    Bard Lv 70
    The problem with games with good combat system is that they usually fail in every other way. Their developers probably thought that good combat system is enough to save a game, I do not think so and I will rather play game with simple combat system like in FFXIV. )

    The thing you are asking for is in my opinion impossible without remaking whole combat system and that is not going to happen. Ever.
    (0)

  3. #23
    Player
    Parodine's Avatar
    Join Date
    Aug 2013
    Posts
    1,044
    Character
    Cullen Dionysion
    World
    Adamantoise
    Main Class
    Gladiator Lv 70
    Please no more skillchains and magic bursts please. They worked in a game where the entire build-up for a DPS was their one weaponskill they did every minute. They would be terrible in a game that has set rotations for each optimal DPS for each class.

    Also you were basically always doing distortion because you were basically always fighting crabs. I'll never understand how people look back fondly on that system.
    (1)

  4. #24
    Player
    Defias's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    133
    Character
    Defias Traicere
    World
    Sargatanas
    Main Class
    Machinist Lv 60
    To be fair. The dev team had to make due with what resources they had.
    I would not be surorised if we got a better battle system in say 4.0.
    As to do so they would need to gut the current engine, build a new one, & then install it...and finally tweek every aspect of the game to reflect that.

    Thats years of work...
    (1)

  5. #25
    Player Hurlstone's Avatar
    Join Date
    Jun 2014
    Posts
    867
    Character
    Valamist Hurlstone
    World
    Phoenix
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Defias View Post
    To be fair. The dev team had to make due with what resources they had.
    I would not be surorised if we got a better battle system in say 4.0.
    As to do so they would need to gut the current engine, build a new one, & then install it...and finally tweek every aspect of the game to reflect that.

    Thats years of work...
    Would it actually be worth going through all that effort/money when the current system actually isn't that bad? I cannot be the only person who actually enjoys the combat in this game...
    (1)

  6. #26
    Player MilesSaintboroguh's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    5,764
    Character
    Miles Saintborough
    World
    Balmung
    Main Class
    White Mage Lv 100
    You aren't the only person. The fights are quick enough, it does what it's supposed to do, etc.
    (0)

  7. #27
    Player
    Defias's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    133
    Character
    Defias Traicere
    World
    Sargatanas
    Main Class
    Machinist Lv 60
    Quote Originally Posted by Hurlstone View Post
    Would it actually be worth going through all that effort/money when the current system actually isn't that bad? I cannot be the only person who actually enjoys the combat in this game...
    I don't dislike the combat in this game. I was just replying to his post.
    I would like to see animations get some "weight" added to them.
    (Warriors swing axes like they are made of cardboard.)
    But smoother combat is never a bad thing.
    (0)

  8. #28
    Player
    Dotsusama's Avatar
    Join Date
    Jun 2013
    Posts
    507
    Character
    Cidriel Tausendklingen
    World
    Excalibur
    Main Class
    Warrior Lv 60
    Quote Originally Posted by Stihllodeing View Post
    I think the op is kind of overstating it. But, with the direction the new classes are going it does kind of feel like "FFXIV ARR: God of War Reborn"
    I want to know how this game is anything like God of War...
    (1)

  9. #29
    Player
    Stihllodeing's Avatar
    Join Date
    Oct 2014
    Posts
    180
    Character
    Stihl Lodeing
    World
    Mateus
    Main Class
    Gladiator Lv 24
    Quote Originally Posted by Dotsusama View Post
    I want to know how this game is anything like God of War...
    It's a figure of speech. That's why it was in italics. Never played GoW. Not trying to offend the game or it's players.

    "FFXIV: Some Random Flagship Character Easy to Play and Almost Impossible to Mess up Reborn"

    The Ratchet and Clank series also comes to mind. Can you technically customize Ratchet a little bit? Sure. Is your Ratchet going to be that much different if at all different from your friend's Ratchet? No.

    It just feels like they're playing it a little too safe with character customization. I appreciate how well each class is balanced, but I'm sure we can all agree they could add a little variety and flavor. It wouldn't be that hard.

    I know the class system probably isn't the greatest thing in the world, but with a little TLC it could be pretty good. It's like the class system is just sitting there asking us, "when will we get a turn meng?"
    (1)

  10. #30
    Player
    Kaisha's Avatar
    Join Date
    Sep 2013
    Posts
    361
    Character
    Kaishen Commodore
    World
    Hyperion
    Main Class
    Arcanist Lv 80
    Given the latency/routing problems the game has, and how enemies will buffer auto-attacks into their specials so you don't see them at all, it'd be nigh impossible for an active blocking system to be implemented that would benefit the playerbase.
    (0)

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