Simple thread. Post a screen cap of your in-game user interface.
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Simple thread. Post a screen cap of your in-game user interface.
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Last edited by My_Wet_Rooster; 01-08-2015 at 04:59 AM.
I am somewhere in Nowhere, but nowhere in Somewhere.
Pretty similar to the default UI, just with a butt-ton of hotbars.
I get rather annoyed having the party list next to my char. I know most healers say it helps but it doesn't help me, because it's only useful when you're healing. I swap between heal and dps classes, and I'm not keeping the party list next to my BLM and blocking my view. So it's more catastrophic if I keep trying to look at the wrong area because of moving it between classes. I don't get hit by things and I don't miss anything by glancing back and forth, so it's no issue for me.
Last edited by Keydah; 01-08-2015 at 05:56 AM.
There is no apostrophe in Au Ra.
Stop adding one three years later.
Last edited by 3Jane; 02-07-2015 at 07:39 AM.
Bumping the thread.
I am somewhere in Nowhere, but nowhere in Somewhere.
MANTASTIC: I got 1017 problems, but playing FFXIV ain't one.
Llyren: Lala Tanks hit point density levels attract small planets
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Full controller. For dps and tank classes that need more ogcd timer display that doesnt need to be so close to the party list, it's centered right below the target bar (I don't display other ally's debuffs so it doesnt overlap), albeit smaller than the ones right next to the party list.
I do prefer 2 separated chat logs in all MMOs, & a minimap with full control rather than a simple, kind-of-useless radar. The map is turned on all the time![]()
The proc hotbar next to the party list is only shown during party content when I need to, controlled using the two macro buttons at the bottom of the screen.
Ideally I'd love to have a proc notice mechanism but it seems SE only likes to provide minimal levels of customization...
I find it hard to heal and keep an eye on the battlefield at the same time if I have my party list on the top-left. How do you usually target your heals? By clicking on actual player models or mostly by clicking on the party/alliance list? I've been trying to get rid of the party list but often when people are bunched together my clicks land on someone else, or when they are moving across the screen, my clicks just can't catch them. I've always felt that I have a problem with my hand-eye co-ordination.![]()
Last edited by Zfz; 02-01-2015 at 08:02 PM.
“There is nothing noble in being superior to your fellow man; true nobility is being superior to your former self.”
― Ernest Hemingway
I really like centralized, minimalistic UIs. Remove useless clutter, especially for battles so that you can better focus on the action. That's another reason for the unit frames in the center of the screen, so that I can see what's going on without having to look away from the battle. Keep all of your abilities keybound and memorize them so that you don't need to dart your eyes around unnecessarily, and move them far enough away that you can still see a big enough portion of the screen while still being able to see your procs.
On the topic of UI's, I am really looking forward to addons. As much as people hate on WoW, it was one of the best features of the game IMO. The level of UI customization was incredible, and addons like PowerAuras and DoT trackers/timers were so, so very useful. I became hooked on centralized UIs when I began customizing my own UI, trying out different UI compilations that people had created, and eventually fell in love with RealUI, my absolute favorite and #1 must have UI compilation for myself.
Here is what it looked like:
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Bumping this thread.
I love the UIs folks are posting. It has inspired me to try new things with my UI.
(I'll eventually post mine after some liquid courage hits me.)
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