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Thread: Post your UI

  1. #1
    Player
    My_Wet_Rooster's Avatar
    Join Date
    Apr 2014
    Location
    Somewhere in Nowhere, but is nowhere in Somewhere.
    Posts
    56
    Character
    Munkh Tsetseg
    World
    Jenova
    Main Class
    Dark Knight Lv 100

    Post your UI

    Simple thread. Post a screen cap of your in-game user interface.



    (0)
    Last edited by My_Wet_Rooster; 01-08-2015 at 04:59 AM.
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  2. #2
    Player
    Keydah's Avatar
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    Aug 2014
    Location
    Ul'dah
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    616
    Character
    Ximena Reign
    World
    Zalera
    Main Class
    Scholar Lv 71
    Pretty similar to the default UI, just with a butt-ton of hotbars.





    I get rather annoyed having the party list next to my char. I know most healers say it helps but it doesn't help me, because it's only useful when you're healing. I swap between heal and dps classes, and I'm not keeping the party list next to my BLM and blocking my view. So it's more catastrophic if I keep trying to look at the wrong area because of moving it between classes. I don't get hit by things and I don't miss anything by glancing back and forth, so it's no issue for me.
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    Last edited by Keydah; 01-08-2015 at 05:56 AM.
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  3. #3
    Player

    Join Date
    May 2011
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    Gridania
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    Last edited by 3Jane; 02-07-2015 at 07:39 AM.

  4. #4
    Player
    My_Wet_Rooster's Avatar
    Join Date
    Apr 2014
    Location
    Somewhere in Nowhere, but is nowhere in Somewhere.
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    56
    Character
    Munkh Tsetseg
    World
    Jenova
    Main Class
    Dark Knight Lv 100
    Bumping the thread.
    (0)
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  5. #5
    Player
    Mykll's Avatar
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    Aug 2013
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    651
    Character
    Mykll Valiant
    World
    Balmung
    Main Class
    Gladiator Lv 93


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    MANTASTIC: I got 1017 problems, but playing FFXIV ain't one.

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  6. #6
    Player
    Gardes's Avatar
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    May 2012
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    1,224
    Character
    Sileas Goode
    World
    Hyperion
    Main Class
    Culinarian Lv 51


    Full controller. For dps and tank classes that need more ogcd timer display that doesnt need to be so close to the party list, it's centered right below the target bar (I don't display other ally's debuffs so it doesnt overlap), albeit smaller than the ones right next to the party list.
    (1)

  7. #7
    Player
    AsakuraVN's Avatar
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    Aug 2013
    Posts
    131
    Character
    Kyo Asakura
    World
    Tonberry
    Main Class
    Ninja Lv 70


    I do prefer 2 separated chat logs in all MMOs, & a minimap with full control rather than a simple, kind-of-useless radar. The map is turned on all the time
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  8. #8
    Player
    Zfz's Avatar
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    Aug 2013
    Posts
    2,371
    Character
    Celenir Istarkh
    World
    Atomos
    Main Class
    Red Mage Lv 90



    The proc hotbar next to the party list is only shown during party content when I need to, controlled using the two macro buttons at the bottom of the screen.

    Ideally I'd love to have a proc notice mechanism but it seems SE only likes to provide minimal levels of customization...

    Quote Originally Posted by Keydah View Post
    I don't get hit by things and I don't miss anything by glancing back and forth, so it's no issue for me.
    I find it hard to heal and keep an eye on the battlefield at the same time if I have my party list on the top-left. How do you usually target your heals? By clicking on actual player models or mostly by clicking on the party/alliance list? I've been trying to get rid of the party list but often when people are bunched together my clicks land on someone else, or when they are moving across the screen, my clicks just can't catch them. I've always felt that I have a problem with my hand-eye co-ordination.
    (0)
    Last edited by Zfz; 02-01-2015 at 08:02 PM.
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  9. #9
    Player
    Nikita's Avatar
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    Mar 2011
    Location
    Gridania
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    1,098
    Character
    Her Majesty
    World
    Excalibur
    Main Class
    Summoner Lv 60



    I really like centralized, minimalistic UIs. Remove useless clutter, especially for battles so that you can better focus on the action. That's another reason for the unit frames in the center of the screen, so that I can see what's going on without having to look away from the battle. Keep all of your abilities keybound and memorize them so that you don't need to dart your eyes around unnecessarily, and move them far enough away that you can still see a big enough portion of the screen while still being able to see your procs.

    On the topic of UI's, I am really looking forward to addons. As much as people hate on WoW, it was one of the best features of the game IMO. The level of UI customization was incredible, and addons like PowerAuras and DoT trackers/timers were so, so very useful. I became hooked on centralized UIs when I began customizing my own UI, trying out different UI compilations that people had created, and eventually fell in love with RealUI, my absolute favorite and #1 must have UI compilation for myself.

    Here is what it looked like:

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  10. #10
    Player
    Defias's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    133
    Character
    Defias Traicere
    World
    Sargatanas
    Main Class
    Machinist Lv 60
    Bumping this thread.

    I love the UIs folks are posting. It has inspired me to try new things with my UI.

    (I'll eventually post mine after some liquid courage hits me.)
    (0)

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