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  1. #1
    Player
    Garlyle's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    1,349
    Character
    Alvis Yune
    World
    Adamantoise
    Main Class
    Fisher Lv 70
    The best interruption to a bot's script is when an A or S rank spawns near their nodes

    It's hilarious watching the bot keep raising and heading back to that location and getting killed. Over and over, while the rest of the server gathers up for the kill and just laughs.

    Buuuut that's obviously not something you can make happen manually
    (0)

  2. #2
    Player
    Red_Wolf's Avatar
    Join Date
    Nov 2014
    Posts
    322
    Character
    Quentin Hood
    World
    Malboro
    Main Class
    Conjurer Lv 60
    Most bots in this game stick out like a sore thumb because of the AFK flag. GM's need to look into this. At the very least GM's need to run a script to see how much a person has gathered while AFK.
    (0)

  3. #3
    Player
    Avalios's Avatar
    Join Date
    Dec 2014
    Posts
    24
    Character
    Avalios Khell
    World
    Cactuar
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Red_Wolf View Post
    Most bots in this game stick out like a sore thumb because of the AFK flag. GM's need to look into this. At the very least GM's need to run a script to see how much a person has gathered while AFK.
    It's not an AFK flag, it's a BUSY flag. if SE simply changed how busy flags worked you could trade with them interrupting their script.
    (0)

  4. #4
    Player
    314159265358979323846264338327's Avatar
    Join Date
    Nov 2014
    Location
    Ul'dah
    Posts
    209
    Character
    Amazon Dotcom
    World
    Leviathan
    Main Class
    Blacksmith Lv 50
    Quote Originally Posted by Avalios View Post
    It's not an AFK flag, it's a BUSY flag. if SE simply changed how busy flags worked you could trade with them interrupting their script.
    A lot of the more poorly designed bots actually let you run around with the afk flag on, not the busy flag.
    (2)