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  1. #1
    Player
    aisustrong's Avatar
    Join Date
    Dec 2014
    Location
    limsa
    Posts
    407
    Character
    Aisu Strong
    World
    Ultros
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Meklore View Post
    Trying to justify your opinion of speed running.
    Efficiency in amount of exp gained isn't the same as completing a dungeon as it was intended.

    Believe it or not, there are a lot of players who want to experience the whole dungeon, not just the bosses.
    dd sure feels like it was meant to be sr'd though
    the side corridors on first floor arent even worth the effort beyond the map achievement
    the loot in those chests are torn garbage with ilevel lower than equip level
    (0)

  2. #2
    Player
    Yumi_umi's Avatar
    Join Date
    Nov 2013
    Posts
    2,138
    Character
    Yumi Umi
    World
    Adamantoise
    Main Class
    Goldsmith Lv 90
    If you can spend 30mins + waiting to do a dungeon then certainly you can fate for 30mins while waitin for that dungeon.
    So if that dungeon turns out to be a total exp bust then you at least got something done.
    (0)

  3. #3
    Player
    FranSeara's Avatar
    Join Date
    Dec 2014
    Posts
    454
    Character
    Fran Seara
    World
    Ultros
    Main Class
    Thaumaturge Lv 60
    Sorry OP this is happening to you. When I ran these low Dfs for relic drops, I always play down to the level of my team. This means running the FULL Df for ex, going everywhere for loot and teaching the fights to new players. I'm not in a rush and feel its my job to help leveling player complete the df and gain levels. Being a Vet means putting yourself aside for the good the team. Rushing to clear AV and others with total disregard for your team is RUDE and disrespectful to newer and leveling players. Vets please show some love and goodwill towards your fellow players.
    (4)

  4. #4
    Player
    Duuude007's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,954
    Character
    Duuude Bismarck
    World
    Hyperion
    Main Class
    Armorer Lv 80
    Exp players want accelerated dungeon mob kills per hour? The answer is simple.

    Entice veterans to help. This creates a twofold benefit:

    Queues are significantly shortened, dramatically reducing wait between dungeons.
    Veterans know exactly what to kill and how to maximize kills per hour, because they WANT fast clears.
    Even when they skip mobs, it is for efficiency, as what is skipped tends to add a great deal of time for little gain.

    OP...this thing you want... will actually reduce your exp per hour, not improve it. Consider this, for the love of Pete. Your net gain for getting on the Zodiac gravy-train will not disappoint, if you give it a chance.
    (0)

  5. #5
    Player
    Staris's Avatar
    Join Date
    Sep 2013
    Posts
    441
    Character
    Staris Fate
    World
    Ultros
    Main Class
    Astrologian Lv 60
    premade party -> do it as you wish.
    duty finder - > vote kick majority wins.

    Move on, your Q times were probably reduced by 95% by letting high levels speed run them for roulette/quest items.

    The problem is your selfish

    If you want we can go back to before duty finder existed.
    (2)

  6. #6
    Player
    Nestama's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    4,353
    Character
    Nestama Eynfoetsyn
    World
    Lamia
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Staris View Post
    premade party -> do it as you wish.
    duty finder - > vote kick majority wins.
    Then make your own pre-formed speed run parties for the low level dungeons and let the players new to the game enjoy their first time or let a player levelling another Job do just that. Queue times were only awful for DPS because SE decided to release a new DPS job instead of a healer/tank. A player also shouldn't feel threatened by veteran players in a dungeon designed for exp and gear progression. Yeah, someone working on levelling a class up can make a pre-formed party as well, but tell me, when ROG/NIN came out, how often did you see a PF ad requesting a tank and healer for a low level dungeon, with the two DPS being a ROG/NIN?
    (1)

  7. #7
    Player
    ThirdChild_ZKI's Avatar
    Join Date
    Jan 2014
    Posts
    3,229
    Character
    Lace Valeria
    World
    Jenova
    Main Class
    Machinist Lv 80
    Sorry Staris, but your logic here is akin to telling someone who was the victim of a crime (say, a hostage situation for example) that they're at fault for having been there in the first place.
    (4)

  8. #8
    Player
    Ellatrix's Avatar
    Join Date
    Jul 2014
    Posts
    437
    Character
    Ellatrix Reatori
    World
    Sargatanas
    Main Class
    Gladiator Lv 80
    How terrible that you have people who are queueing for dungeons that people normally avoid. I didn't realize completing a dungeon instead of sitting in queue was such a terrible thing.
    (4)

  9. #9
    Player
    ThirdChild_ZKI's Avatar
    Join Date
    Jan 2014
    Posts
    3,229
    Character
    Lace Valeria
    World
    Jenova
    Main Class
    Machinist Lv 80
    Well that's just a matter of perception.

    Option 1: Short queue, but possibility of getting a party of high levels who will leave you behind, not help you if you're leveling, or worse, vote kick you when YOU actually need the XP.

    Option 2: Long queue, but possibility of getting a party of players equal level who will work together because they all need the XP or a similar goal/reward.

    Man, what a tough choice. . .
    (3)

  10. #10
    Player
    Duuude007's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,954
    Character
    Duuude Bismarck
    World
    Hyperion
    Main Class
    Armorer Lv 80
    Quote Originally Posted by ThirdChild_ZKI View Post
    Option 1: Short queue, but possibility of getting a party of high levels who will leave you behind, not help you if you're leveling, or worse, vote kick you when YOU actually need the XP.
    'Leaving behind' is a misnomer. These people offer levelers significantly higher 'kills per hour' due to reduced queues and larger successful pulls in spite of skipping time-wasting groups.

    Quote Originally Posted by ThirdChild_ZKI View Post
    Option 2: Long queue, but possibility of getting a party of players equal level who will work together because they all need the XP or a similar goal/reward.
    People less familiar with the content do smaller pulls and more pulls, full of amateur errors, wipes and vastly extended dungeon clear times, not to mention much longer queue times, resulting in fewer kills per hour.

    Quote Originally Posted by ThirdChild_ZKI View Post
    Man, what a tough choice. . .
    Indeed.
    (1)

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