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  1. #1
    Player
    CptnGamble's Avatar
    Join Date
    Mar 2011
    Posts
    60
    Character
    Fawst Virage
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    The Armoury system was created for fanboi's (imo). We fanbois know what skills a WHM has, A BLM has, a RDM has, a MNK has, a PLD has, ect, and what roles they play. What squeeeeeenix did was give us the tools, albeit not all the tools...yet, to make these archetype "jobs" by ourselves.

    So SE should reiterate the fact that we don't have set "jobs" and post some builds to fit certain roles for those who need their hands held.
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  2. #2
    Player

    Join Date
    Mar 2011
    Posts
    144
    Quote Originally Posted by CptnGamble View Post
    The Armoury system was created for fanboi's (imo). We fanbois know what skills a WHM has, A BLM has, a RDM has, a MNK has, a PLD has, ect, and what roles they play. What squeeeeeenix did was give us the tools, albeit not all the tools...yet, to make these archetype "jobs" by ourselves.

    So SE should reiterate the fact that we don't have set "jobs" and post some builds to fit certain roles for those who need their hands held.
    Maybe they should, maybe they shouldn't.

    Whether they should or should not, is a moot point, a lot of people are talking about a fundamental change to the armory system, or scrapping it all together. This is the third forum in a row that I read this since you keep copy pasting it like it solves all the problems.

    Right now, all I can see the armory system being is "when you change your weapon, you change your class". That's it, summed up in one sentence. It would be better if they just made it so you can change your class any time you can change your weapon just from picking your class out of a list, and then everything that you previously had equipped to that class would be automatically be equipped, unless you don't have it in your inventory.

    It would make it a whole lot quicker for me to change my setup when I wanted to compared to the way that it is set up now.
    (0)

  3. 03-15-2011 02:48 PM

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