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  1. #1
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    Join Date
    Mar 2011
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    Quote Originally Posted by JasonMarkle View Post
    How about this idea...

    You equip your designated weapon class. Then, your "Job" show's up in "()" beside that and is determined by your abilities equipped. So since pali was used as an example in the OP I'll just use that.

    You Equip the Gobi Gladius and Vintage Kite Shield so when you look you are a Gladiator (Warrior), because currently with no extra abilities equipped you just have your default attack and guard.

    Now lets throw in a few abilities to the bar. Lets throw in Cure, Protect, Shell, and War Drum.

    Now you see Gladiator (Paladin)

    Also something else has changed. You receive a bonus for Defense, Magic Defense, and Piety. (This is assuming that physical level is eliminated and classes have their own individual stats that grow with the rank of said class)

    Now lets add in a few more abilitie, Fire, Water, and Punishing Barbs.

    Now we read, Gladiator (Red Mage) and our physical Defense drops, but we now have higher Int, and higher Mnd and probably some slight adjustment to Pie either going up or down but obviously it won't be the same as PLD.

    Now here's another question, how do we decide these stats, where are they coming from? If you're a R50 GLD are the stats of those builds equal to R50 or does each title Rank up individually. Also, are these classes limited to using only particular weapons? I would say yes to that one but it's something that the rest of the community should debate.

    This is just a random idea that needs polished obviously, but I think conceptually it's pretty decent.
    I think that system you suggested is too complicated and restrictive. As the OP suggested, we should be able to assign the role manually. The game shouldnt do it for us. If we want to be a PLD , we should just attach the name to our character, and in so doing, our defence & healing magic is increased while our offensive dmg and mag is decreased.
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  2. #2
    Player
    JasonMarkle's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    88
    Character
    Mason Jarkle
    World
    Hyperion
    Main Class
    Marauder Lv 90
    Quote Originally Posted by gifthorse View Post
    I think that system you suggested is too complicated and restrictive. As the OP suggested, we should be able to assign the role manually. The game shouldnt do it for us. If we want to be a PLD , we should just attach the name to our character, and in so doing, our defence & healing magic is increased while our offensive dmg and mag is decreased.
    I can see your point. Just enjoying brainstorming ideas though! I like some of the one's I have seen.
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