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  1. #31
    Player
    Lavieh's Avatar
    Join Date
    Aug 2012
    Posts
    304
    Character
    Ellunavi Sevald
    World
    Sargatanas
    Main Class
    Alchemist Lv 80
    Some people have mentioned it and some people have mentioned against it but:

    CNJ is probably the funnest class when it comes to low level grinding. Learn how to DPS while healing now before it becomes a lot harder to do later. If you learn how to do it efficiently earlier on you will just become a bigger asset to your team come end game stuff.
    (1)

  2. #32
    Player
    Donjo's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dah
    Posts
    980
    Character
    A'lyhhia Tahz
    World
    Lamia
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Lavieh View Post
    Some people have mentioned it and some people have mentioned against it but:

    CNJ is probably the funnest class when it comes to low level grinding. Learn how to DPS while healing now before it becomes a lot harder to do later. If you learn how to do it efficiently earlier on you will just become a bigger asset to your team come end game stuff.
    It's too bad then that SCH is infinitely more suited to doing DPS at endgame :/
    (0)

  3. #33
    Player
    Lavieh's Avatar
    Join Date
    Aug 2012
    Posts
    304
    Character
    Ellunavi Sevald
    World
    Sargatanas
    Main Class
    Alchemist Lv 80
    Quote Originally Posted by Donjo View Post
    It's too bad then that SCH is infinitely more suited to doing DPS at endgame :/
    It is pretty sad , WHM can still deal some reasonable dmg. Lucrezia's and Collisions WHMs do above 120 DPS each encounter... But that is the higher end things of course, I'd like to think that most WHM's have a 50 or so DPS potential per encounter, just takes a little more focus from them.
    (0)

  4. #34
    Player
    Keltraeng's Avatar
    Join Date
    Nov 2014
    Posts
    111
    Character
    Warhawk Xumaximus
    World
    Leviathan
    Main Class
    Marauder Lv 60
    Couldn't agree more to the op
    (0)

  5. #35
    Player
    Steady's Avatar
    Join Date
    Jun 2013
    Location
    Limsa Lominsa
    Posts
    713
    Character
    Steady Styrmdraga
    World
    Faerie
    Main Class
    Warrior Lv 90
    Well.. I can only speak for when I'm tanking Low Level dungeons on my lv 50 tank, but tanks can take alot more damage than they actually choose to, personally I speed run low level dungeons, grabbing pulls by twos whenever possible. So if you wanna stand there and spam cure 1, I can handle that for ya.

    But yeah, dungeons 1-50 are supposed to teach you party mechanics. If you want to just heal, well no one is gonna kick ya from the group... but when you get into end game, more is expected. Just like TANKS aren't allowed to just Tank, then need to be bringing some DPS in too. SE didn't give you Aero and Stone and Cleric Stance just for you to take a nap.

    Hell most Scholars can let their fairy cure entire dungeons while they DPS.
    (0)

  6. #36
    Player
    Tex_Mex's Avatar
    Join Date
    Aug 2013
    Posts
    412
    Character
    Tex Mex
    World
    Sargatanas
    Main Class
    Dark Knight Lv 90
    This game is just really boring, as a whole, at lower levels.

    Don't get me wrong, i love FFXIV, but it really does not open up to become something amazing till at or near lvl 50.
    This is because of how slow abilities are fed to you through the levelling process. This also has the side effect of making low level content seem really boring.

    Take DRG for example: Here are the rotations you use while levelling
    Lvl1-3: True Thrust Spam
    Lvl4-7: True/Vorpal Thrust
    Lvl8-11: Impulse Drive spam (now that is has no directional requirements)
    Lvl12-25: Heavy Thrust - Impulse Drive Spam
    Lvl 26-29: Heavy Thrust - True/Vorpal/Full Thrust Spam
    Lvl 30: Heavy Thrust - Phlebotomize - True/Vorpal/Full Thrust Spam
    From there it slowly gets more complicated as you get the rest of the impulse drive combo and your jumps.

    But because of this system, you do not get to do a FULL Dragoon rotation until lvl 50..... and this applies to almost every job..... lamesauce
    (0)

  7. #37
    Player
    DarkerOrange's Avatar
    Join Date
    Jul 2014
    Location
    Gridania
    Posts
    349
    Character
    E'dok Edok
    World
    Masamune
    Main Class
    Ninja Lv 70
    But IMO, that system of slowly building your class up is a good balance. Some jobs might be ok with having all your skills dumped on you at once (healers), but tanks and the more complex dps jobs would probably struggle with people not actually knowing what skills to use when.

    If you get your skills as you level you have a bit of time to understand how they fit in.

    Sure, maybe sometimes it feels a little TOO slow, but I would rather too slow than gaining multiple skills at once and having to work out how they fit in with the last batch I got.
    (0)

  8. #38
    Player
    Yumi_umi's Avatar
    Join Date
    Nov 2013
    Posts
    2,138
    Character
    Yumi Umi
    World
    Adamantoise
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Donjo View Post
    It's too bad then that SCH is infinitely more suited to doing DPS at endgame :/
    Probs will be changed in 3.0 lol
    Ast might be the top dog once it lands. Them cards look dangerous.
    (0)

  9. #39
    Player
    DududeDude's Avatar
    Join Date
    Oct 2013
    Posts
    99
    Character
    Dudude Dude
    World
    Excalibur
    Main Class
    Scholar Lv 60
    Quote Originally Posted by Yumi_umi View Post
    Probs will be changed in 3.0 lol
    Ast might be the top dog once it lands. Them cards look dangerous.
    DoTs are just particularly good for throwing in during a couple free GCDs, and provide a lot of potency relative to the time you spend casting them. Unless astrologians have a similar amount of potency that can be put in a small amount of cast time it's unlikely to change things much.
    (0)

  10. #40
    Player
    Staris's Avatar
    Join Date
    Sep 2013
    Posts
    441
    Character
    Staris Fate
    World
    Ultros
    Main Class
    Astrologian Lv 60
    Quote Originally Posted by Donjo View Post
    The PvP nerf to Cleric Stance happened because SE determined that healer DPS was simply too powerful in this context. If they ever decide that healer DPS is too powerful in PvE, then they'll probably happily do the same thing. I'd argue that they've already made an attempt to nerf healer DPS in relation to the Final Coil by barely increasing the Accuracy given to healer gear.

    Except in First coil we had no accuracy gear, cept crafted (ACC at that really). (and could miss)
    They added it to gear in coil 2, but still needed food or novus to cap. (minor buff)
    In coil 3 they made it crazy crazy easy with equivalent 110 crafted gear. (huge buff)

    If you don't think full crafted left / right side (and accuracy on the SCHs) was used in worlds first, you might not understand this game.
    (0)

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