Quote Originally Posted by Kasathar View Post
I agree with this. T3 is just fluff.
Also, I am not looking forward a "carry", I really want to beat Twintania, but I just despise when developers rely on randomness (which you see a lot in this game) instead of clever design.
By randomness, I take that you mean HEAVY SCRIPTED fights??? There is no randomness in the mechanic in all fights, they are all scripted, once you get the script done, any fight is a child play. If you have problem dealing with mechanics, it is not design flaws or randomness, it is you who still need more practices.

Not enough decent people to clear contents with you while you are experience enough for a clear is one thing, but if you are clueless how to deal with mechanics, you are the problem. Practice, practice and keep practices.

Sorry to break it down to you, but if you can't even clear T5, given you are not the derp one, you won't be able to clear T9, let alone T13 unless you are looking for a carry that is.

Particularly speaking of Divebomb in t5, if you are the only one getting hit by Divebomb, you are not the marked one, you are too slow. If everyone get hit by the Divebomb, the marked player moved too soon or not stack properly. If you are the marked Divebomb, and the whole pt get hit, you were running early or not stack properly. So adjust your pace accordingly and the Divebomb dodging skill will come naturally.