This is how Divebombs were intended to be dealt with. Ppl just found out the dive position is dependant on target's position and that the ditch has a lot of the dive's width go outside the map.To be honest, after doing t13 I noticed you can even dodge divebombs the megaflare dive way. Wherever you are, rotate your camera around and get out of its way? Sprint if you have to. If you're like, in the middle of the arena you got time..
(except you'll be hated by everyone cause there's the easy ditch you can go to..)
What Lionking says isn't Elitist (seriously look up definition of that word), just a fact, as what you learn from t9 prepares you for SCoB and what you learn there prepares you for FCoB. Albeit, not so much with echo and nerfs.
It's a pattern that has existed in all forms of tiered raiding, and the fact is if you can't clear lower tier content, especially after it has been made easier then you will struggle on higher tier raids even moreso, especially at their original difficulty.
Just like this I've found from jumping in DF for high level content that the ones who rage the most at everyone else usually are the ones eating dirt the most. Ego is a great big wall that stops people from improving, at anything even in RL, as it is easier to project the blame onto others for your own mistakes. Instead of looking objectively on how they can improve. Ego prevents them from admitting they make mistakes themselves, thus they do not learn. As we all know, people learn from their mistakes. Or they blame it on lag (some do have lag) because no-one else can prove otherwise ^_^
The top players are the ones most willing to help others, just look at all the guides they have put on the internet for that exact same reason.
Yet others are so quick to throw insults.
Last edited by Sapphic; 01-10-2015 at 08:33 AM.
Also, if someone does get clipped and thrown into the middle, they should not run back until the snakes appear if it's the first set of divebombs, just stay out if on second set.1/ You don't really need to see or work out who has the Mark, like literally. Train your conditional reaction by telling yourself start running as soon the mark appears.
2/ If you have the problem seeing the mark, focus target Twintania. When she takes off to the sky, the focus target bar will disappear. The moment she is ready for Divebomb, the focus target bar will re-appear, at the same time the mark is shown. Start moving..
SE doesn't care, they'd nerf it with or without our input. It's their MO at this point. They don't trust or expect anyone to "get good" - it's not about designing content for players to grow into for them, it's about designing content and the nerfing it down to the level of those players eventually. Totally ass-backwards.It's pretty lame that you guys are even chipping in ideas to kill the content when there's already so little available. If you want to clear final coil for the story, just ask for a separate easy mode that's nerfed to the ground and leave the original mode intact (or at least mostly). When content get nerfed too far like what happened in 2nd coil, it basically lower the skill standard for players to aim for and make endgame unchallenging and unrewarding.
lel at all the QQ, anyway imo based on the scob changes, i dont think t13 will be touched asap post 3.0. I hope 12 doesn't either mainly because p1 is extremely short and the echo itself is a huge buff for what really is just a giant dps check. the only fight i can really see getting heavy nerfs would be t10 if anything, but honestly speaking if you cant clear content the way it is now (even turn 9) then you simply aren't suited to raid.
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