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Thread: FCoB Nerf?

  1. #31
    Player Shioban's Avatar
    Join Date
    Sep 2012
    Location
    Bastok
    Posts
    1,564
    Character
    Shio Ban
    World
    Twintania
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Kasathar View Post
    Didn't take you as rude at all, no worries. By the way, I have beaten Titan EX already a couple of times, he's up there with Twintania, although a little higher due to the whole "plume" thing, but it is not as frustrating since you can actually see the plumes, while Twintania's dive only gives you less than a second to check who out 8 people has the damn cross-hair and if someone is a bit slow everything goes down to hell.
    You shouldn't have an issue with that. Have everyone go to this pit;

    https://www.youtube.com/watch?v=9h0MsJh3vC8

    Green marker appears

    || RUN OUT, 1-2 || RUN BACK IN ||
    5 SECONDS
    || RUN OUT, 1-2 || RUN BACK IN ||
    5 SECONDS
    || RUN OUT, 1-2 || RUN BACK IN ||


    ----Wait in the pit for (40 seconds?) I don't recall the exact time, (I'll edit if I can remember) ----


    Green marker appears

    || RUN OUT, 1-2 || RUN BACK IN ||
    5 SECONDS
    || RUN OUT, 1-2 || RUN BACK IN ||
    5 SECONDS
    || RUN OUT, 1-2 || DO NOT RUN BACK IN just run away from the pit ||
    (1)

  2. #32
    Player
    LionKing's Avatar
    Join Date
    Sep 2013
    Posts
    624
    Character
    Kaane Moka
    World
    Behemoth
    Main Class
    Arcanist Lv 60
    1/ You don't really need to see or work out who has the Mark, like literally. Train your conditional reaction by telling yourself start running as soon the mark appears.
    2/ If you have the problem seeing the mark, focus target Twintania. When she takes off to the sky, the focus target bar will disappear. The moment she is ready for Divebomb, the focus target bar will re-appear, at the same time the mark is shown. Start moving.

    The key is to have everyone stack tightly altogether,nobody is ahead or behind the party. If everyone, including you, have the same thought process, then nobody should be get hit, save occasionally lag spike or someone screw up. Adjust your pace if you are playing with high ping like me accordingly. Divebomb dodging should be a breeze walk through the park.

    @Shioba: 45 sec, I believe it is.
    (0)
    Last edited by LionKing; 01-07-2015 at 10:50 AM.

  3. #33
    Player
    Namasu's Avatar
    Join Date
    Aug 2013
    Posts
    352
    Character
    Namasu Agepoyo
    World
    Adamantoise
    Main Class
    Gladiator Lv 51
    It's pretty lame that you guys are even chipping in ideas to kill the content when there's already so little available. If you want to clear final coil for the story, just ask for a separate easy mode that's nerfed to the ground and leave the original mode intact (or at least mostly). When content get nerfed too far like what happened in 2nd coil, it basically lower the skill standard for players to aim for and make endgame unchallenging and unrewarding.

    So far, SE's done a decent job making each subsequent coil fights generally harder than the previous and most endgame raiders I've talked with can say that they are satisfied with the final coil challenge. However, can you imagine if we start going backward and new expansion raid become easier and just rehash all the mechanics that we've seen over the year? It's bad enough that our endgame population is shrinking in the NA side compared to JP. Many JP server have like 30+ groups clearing final coil on average but on NA, it would be more like 3~5 per server on average (roughly estimating from the one data collection came out last month).

    What we need to do on NA side is to at least express a distaste for nerf so that we don't fall into the stereotype of the new generation of gamers who need everything handed to them. Set the target skill level high for new players to aim for and make their goals more meaningful and their endgame more rewarding. No offense to anyone in this thread.
    (2)
    Last edited by Namasu; 01-07-2015 at 12:24 PM.

  4. #34
    Player
    LionKing's Avatar
    Join Date
    Sep 2013
    Posts
    624
    Character
    Kaane Moka
    World
    Behemoth
    Main Class
    Arcanist Lv 60
    30+ raiding group on JP server???Can I please the server name and world transferring incoming!!!! And agree with all you said. SE should make a separate easy mode for Casual players instead of heavy nerf any end-game raid...
    (1)

  5. #35
    Player Skeith-Adeline's Avatar
    Join Date
    Jul 2014
    Posts
    1,051
    Character
    Sariena Adeline
    World
    Zalera
    Main Class
    Thaumaturge Lv 90
    Casual mode should = no loot - just saying.

    As for what I can see being nerfed...

    T11: Breaking tethers =/= instant death. That's honestly the only change I can think of for T11.

    As for the others, there aren't many mechanics that need nerfs...
    (0)

  6. #36
    Player
    neizero's Avatar
    Join Date
    Aug 2011
    Posts
    416
    Character
    Nei Prime
    World
    Twintania
    Main Class
    Astrologian Lv 100
    I find for the most part Fcob nerfs itself with gear, it's designed that way, with more hp/dps checks than instant death mechanics
    (0)

  7. #37
    Player
    Ooshima's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    1,925
    Character
    Rui Ooshima
    World
    Tonberry
    Main Class
    Bard Lv 100
    Quote Originally Posted by LionKing View Post
    30+ raiding group on JP server???Can I please the server name and world transferring incoming!!!! And agree with all you said. SE should make a separate easy mode for Casual players instead of heavy nerf any end-game raid...
    30 groups won't be surprising by now - I remember there was a recent data collection that shows certain JP servers have 2-4% clear rate or something.

    On my server I do see quite a handful of people with "The Final Witness" title walking around too.
    (0)

  8. #38
    Player
    Sunako's Avatar
    Join Date
    Nov 2013
    Posts
    1,439
    Character
    Sunako Kirishiki
    World
    Phoenix
    Main Class
    Pictomancer Lv 100
    In theory FCOB get nerfed in every week because every week you can get more poetic items etc that make it lot easier. In 2.5 you can probably upgrade those poetic parts 130 and get more gear from crystal tower + odin ex may appear and drop something. So huge nerfs are coming soon. In t10 you can already survive tether with 2 player if you have little more ilvl than 110.
    (0)

  9. #39
    Player
    Sove92's Avatar
    Join Date
    Aug 2013
    Posts
    1,242
    Character
    Soveia Shadowsong
    World
    Odin
    Main Class
    Gunbreaker Lv 100
    T10:
    - Damage dealt by Wild Charge has been reduced
    - Vulnerability Down's effect has been reduced
    - The boss will no longer gain Damage Up stacks if mechanics are not played correctly
    - Paralysis can be removed
    - Prey's duration has been increased
    - Damage dealt by Cyclonic Chaos has been reduced

    T11:
    - Damage dealt by Seed of the Sea and Seed of the River have been reduced
    - Barofield no longer inflicts Vulnerability Up and Heavy
    - The Weapons Node no longer resists magical attacks and the Gravity Node no longer resists physical attacks. Furthermore, the nodes no longer rush to the Electric Node when the other is destroyed.
    - Damage dealt by Nanospore Cloud (the instagib move if tether breaks) has been reduced
    - Getting in close proximity with the opposite tether will no longer inflict Vulnerability Up

    T12:
    - Damage dealt by Blackfires has been reduced
    - Damage dealt by Flames of Unforgiveness if afflicted with Chain/Arm of Purgatory has been reduced
    - Passing the Chain/Arm of Purgatory no longer deals damage
    - Bennus will no longer buff enemies around them upon revival
    - A big Bennu will no longer buff another big Bennu, if more than one is alive at the same time
    - Damage dealt by Scorched Pinion has been reduced
    (0)
    Last edited by Sove92; 01-07-2015 at 07:08 PM.

  10. #40
    Player
    Richiealvian's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    534
    Character
    Rinoa Heartily
    World
    Tonberry
    Main Class
    Astrologian Lv 70
    To be honest, after doing t13 I noticed you can even dodge divebombs the megaflare dive way. Wherever you are, rotate your camera around and get out of its way? Sprint if you have to. If you're like, in the middle of the arena you got time..

    (except you'll be hated by everyone cause there's the easy ditch you can go to..)
    (0)

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