Yo.

I don't know if many of you pay attention/read Reddit (I do not blame you if you don't lol), you may of seen me post some updated Weights for the DPS jobs Yady-ya. What did come of a surprise for me was that there was a demand to calculate DET/CRT/SS for Tanks, as you guys are now edging towards a more "DPS Rambo" playstyle.


I'd like to get a discussion going with your knowledge about both the WAR and the PLD so I can get this stuff done for you guys.

I do not believe that weights should be measured similarly to how we do things in the DPS forums, where more weight = more DPS, but rather, should be taken more subjectively for Tanks and used for more "educational" purposes.

We also have to take into consideration that there are difference stances for both Tanking Jobs which will affect the weights somewhat.

I want to get one job done at a time with your continuous feedback and working back and forth within this thread to calculate these weights for you guys until you're all satisfied. Everything about the jobs are open for discussion. I will never know as much about Tanking roles than you folk and I'd rather discuss this with open ears from many voices and opinions, before I run my mouth all over the place.

DISCUSSION IS CURRENTLY FOR WARRIORS ONLY

The warrior, mechanically, is much harder to calculate due to the "random" usage of Inner Beast and Storms Path, which most WARs only use for special occasions, like mitigating large hits or potential AOEs. I want to get this out of the way first.

Here are the current weights I've calculated based on a hybrid model/sim I've created:

Defiance On:
STR: 1
WD: 8.396
CRT: 0.210
DET: 0.301
SS: 0.185

Defiance Off:
STR: 1
WD: 8.399
CRT: 0.215
DET: 0.301
SS: 0.183

The weight differences in CRT is rather self-explanatory. With Defiance, you're receiving more CRT (2% per Wrath) and as CRT has diminishing marginal returns, the weight of this will be decreased (the impact on DPS is an increase)

The one thing I have not included into this calculation is the 5s delay of Berserk. The SS weight will fall down to the 0.15x range once I add this number in (I just switch a formula around in my model) and this is my main concern. How big of an impact is Berserk once you're stunned for 5s?

Another issue I'm having with the Warrior, which I briefly covered above, is the usage of Inner Beast and Storms Path. They're not really used in a set rotation (afaik) but are used sparingly instead. What would be the best way to model these skills? Should I just ensure they're being used every 30 seconds, put them in randomly, or should I adjust the usage of them to suit Turn 13 tanking mechanics?