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  1. #11
    Player
    kyuven's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    2,130
    Character
    Chen Kotomi
    World
    Adamantoise
    Main Class
    Archer Lv 90
    Quote Originally Posted by Sartori View Post
    Yep, they don't even have a clue....If they had to gather like we did in 1.0 they would go screaming into the night......
    Did that. glad they changed it.
    But if you wanna talk tedious, at least this isn't one of those games where nodes are shared...*shudder*
    (2)

  2. #12
    Player
    Amiantos's Avatar
    Join Date
    Sep 2012
    Posts
    267
    Character
    Alkaid Hayasaka
    World
    Tonberry
    Main Class
    Rogue Lv 60
    Quote Originally Posted by kyuven View Post
    Did that. glad they changed it.
    But if you wanna talk tedious, at least this isn't one of those games where nodes are shared...*shudder*
    I remember starting in FFXI and getting scolded for taking a persons node. One of my first experiences in that game lol. Also FFXI Fishing...200 fish cap per day with diminishing quality after about 100, or was it 250?
    (0)

  3. #13
    Player
    kyuven's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    2,130
    Character
    Chen Kotomi
    World
    Adamantoise
    Main Class
    Archer Lv 90
    Quote Originally Posted by Amiantos View Post
    I remember starting in FFXI and getting scolded for taking a persons node. One of my first experiences in that game lol. Also FFXI Fishing...200 fish cap per day with diminishing quality after about 100, or was it 250?
    In EQ2 well...lemme put it this way: They actually felt justified in adding more t2 nodes than there were actually mobs in some of the zones.
    (0)

  4. #14
    Player
    Amiantos's Avatar
    Join Date
    Sep 2012
    Posts
    267
    Character
    Alkaid Hayasaka
    World
    Tonberry
    Main Class
    Rogue Lv 60
    Quote Originally Posted by kyuven View Post
    In EQ2 well...lemme put it this way: They actually felt justified in adding more t2 nodes than there were actually mobs in some of the zones.
    Due to the amount of players gathering? I wish SE would have done that...some of the zones that had mining in them had maybe 3-4 nodes. Other areas did have more but you still fought over them quite often.
    (0)

  5. #15
    Player
    Sadana's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,533
    Character
    Valia Rosa
    World
    Balmung
    Main Class
    Thaumaturge Lv 71
    Turn in HQ gathered stuff to your GC daily. Even if you have to buy from mb. Extra bonus if it's starred too.
    (1)

  6. #16
    Player
    Kiroh's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,478
    Character
    Soube Miseux
    World
    Midgardsormr
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Sartori View Post
    Yep, they don't even have a clue....If they had to gather like we did in 1.0 they would go screaming into the night......
    What? I loved gathering in 1.0.

    Now if they had to CRAFT like we did in 1.0 on the other hand...
    (0)

  7. #17
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Amiantos View Post
    Well it is even post exp buff it's still a mind numbing experience. You literally run around 4 or so nodes to get X amount of the levequest item and then the thing ends. You repeat this over and over again til you hit 50. It's just as boring as it was in 1.0 just now you aren't running 800 miles between nodes with disciples of the land maps up to find where the possible shit is.
    Still better than fishing. I had to force myself to complete that, whereas with Miner and Botanist I find it easier to do them. Then again, you're not sitting in the same spot for hours at a time and are actually moving around and using different skills.
    (0)

  8. #18
    Player
    Lemuel81's Avatar
    Join Date
    Jul 2014
    Posts
    563
    Character
    Draelon Eldad
    World
    Behemoth
    Main Class
    Thaumaturge Lv 91
    Quote Originally Posted by Sartori View Post
    Yep, they don't even have a clue....If they had to gather like we did in 1.0 they would go screaming into the night......
    nope i would never have done it. 1.0 was a horrible design. you also shouldnt assume we "dont have a clue" whats tedious and mind numbing to me might not be for another person.
    (0)

  9. #19
    Player
    StouterTaru's Avatar
    Join Date
    Sep 2013
    Posts
    3,456
    Character
    Stouter Taru
    World
    Exodus
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Amiantos View Post
    I remember starting in FFXI and getting scolded for taking a persons node. One of my first experiences in that game lol. Also FFXI Fishing...200 fish cap per day with diminishing quality after about 100, or was it 250?
    My favorite was getting verbally assaulted for going to nodes that another miner had been "saving up"
    (0)

  10. #20
    Player
    DoctorPepper's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominza
    Posts
    922
    Character
    Doctor Pepper
    World
    Cactuar
    Main Class
    Samurai Lv 70
    I leveled my miner from 30 to 50 with provisioning, bot 46 - 50 with provisioning and fishing 25 - 41 with provisioning.

    Generally only turned in hq items when they were reasonably priced on the mb. It took a while but considering I never had to actually go out and do gathering leves I'm pretty happy with the result and it took very little effort, basically just go to GC and check what items are needed and then buy them off MB and turn them in once a day.

    All said and done I would say I made enough from my daily dungeons gil wise to afford the items I had to turn in on the mb.

    For people who simply like jobs at 50 but don't like gathering and find it useless I highly recommend provisioning.
    (0)

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