I remember starting in FFXI and getting scolded for taking a persons node. One of my first experiences in that game lol. Also FFXI Fishing...200 fish cap per day with diminishing quality after about 100, or was it 250?
In EQ2 well...lemme put it this way: They actually felt justified in adding more t2 nodes than there were actually mobs in some of the zones.
Due to the amount of players gathering? I wish SE would have done that...some of the zones that had mining in them had maybe 3-4 nodes. Other areas did have more but you still fought over them quite often.
My favorite was getting verbally assaulted for going to nodes that another miner had been "saving up"
nope i would never have done it. 1.0 was a horrible design. you also shouldnt assume we "dont have a clue" whats tedious and mind numbing to me might not be for another person.
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