I stopped using such long raise macros myself but here's one from a friend that I find hilarious.
"If I knew I had to raise <t> I would have asked for child support!"



Mine is "Good news everyone! I've discovered a way to bring <t> back from the dead, and it's a suppository!"
Canadian, eh!"When someone told me I live in a fantasy land, I nearly fell off my unicorn"
I seen someone with " insert coin" in a dungeon earlier. I loled.


The power of these macros so hard, them have resurrected even this thread!
even thou I don't use healer's classes as much, if at all, anymore here's the marco they still have:
/ac "a-raise-spell"
/p Hero's never die! (Rasing <t>)
Don't have 1 for SMN thou as I only resently decided to take it & SCH past lv34
What some see as "distracted" is really "fathoming the unfathomable" - last words from an Ul'dahn Mercurial Chemister at the battle of Carteneau
Mine has been the same since I started "<t> Insert Coin to continue"






I got someone in my party yesterday using (single line) “your spiritbond with the floor is now complete” and I thought it was funny. Doubly so because I was the healer getting an emergency raise from a summoner.
Making light of the situation is fine, insults are not.
Last edited by Iscah; 01-04-2018 at 01:31 AM.
"why... didnt... you... DOOOOODGEE"
https://youtu.be/gRCZX9rW8_c?t=1m9s
Last edited by Nedkel; 01-04-2018 at 02:24 AM.


I use one of 2 lines for my healer/summoner ress macro.
/p <t>: Healers why didn't you adjust!? My bad! ResurrectionI tend to use the top one more./p You cannot escape that easily <t>! Time to Raise yourself from the grave and Ascend into Stormblood! Resurrection incoming!
And for RDM due to the dualcast mechanic involved, I went for this instead (it's not shared with the other healers).
/p Ver... what now? Stop the DPS! Going for the Verraise on <t>.
White Mage ~ Sage ~ AstrologianBoi if you got kicked for the same thing in over 20 duties I strongly suggest you think hard on whatever the hell it is you're doing
As I'm sure you are well aware, it takes more than one person to be able to kick a player from a duty, so in all those instances there were at least two people agreeing they'd be better off without you tanking.
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