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  1. #421
    Player Akiza's Avatar
    Join Date
    Oct 2013
    Posts
    1,377
    Character
    Rhel Eryut
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Summoner is worthless in hardcore end game raiding. The reality is Summoner has equal to or lower DPS than the Bard but no utility to justify having all around poor DPS. DoT classes are meant to be crowd control but since cc's are spread across DPS they are no longer needed. Modern MMORPGS DoT classes are generally in the Healer role because they can multitask and provide party support. DCUO is the only MMO where DoT classes are designed as intended in the Controller Role. Also DoT DPS are easy to break. There are a few ways to fix the Summoner keep the job the same and design content around it which obviously SE doesn't want to do looking at FCOB and 2.5 dungeons. Buff the Summoner by 5-7% which will put them just below Monk. Rework the Summoner into a Pet Based Job.
    (0)

  2. #422
    Player
    Romsca's Avatar
    Join Date
    Jan 2015
    Posts
    109
    Character
    Romsca Sempetra
    World
    Zalera
    Main Class
    Summoner Lv 70
    Divine, I could probably bet on SE just adjusting the amount of mana summoners get per point of piety to fix our mana issues. More mana reserve increases the mana regeneration in combat and increases the return on Aetherflow. I would go so far as to say that SE will adjust this so that between the incombat mana regen plus Aetherflow we will come out just below the theoretical sum of all dots, shadowflare and ruins cast in a minutes time so that we will need to use energy drain but not as often as we currently need to.
    (0)

  3. #423
    Player
    VanilleFang's Avatar
    Join Date
    Sep 2014
    Posts
    1,655
    Character
    Estellise Valesti
    World
    Adamantoise
    Main Class
    White Mage Lv 70
    Quote Originally Posted by Divine_Whisper View Post
    snip.


    This would be good for SMNs but it would make it so SCHs would have basically infinite MP. Besides, I like my slow. ]:

    Quote Originally Posted by Romsca View Post
    snip
    I doubt it. Every point of Piety gives every class/job the same amount of MP (8 at level 50), they won't adjust it just for one job. Or at least I highly doubt they will.
    (0)

  4. #424
    Player
    Romsca's Avatar
    Join Date
    Jan 2015
    Posts
    109
    Character
    Romsca Sempetra
    World
    Zalera
    Main Class
    Summoner Lv 70
    That may be, Vanille, but it would be the simplest fix to summoner without altering scholar by adjusting the mana cost of our skills. Unless the piety > mana conversion is done by the same coding across all classes, which would then require adding in new code. But, I would think the amount of time needed to change that coding would be far less than would be needed to balance out changes to the skill costs or creating new gear.

    Can't adjust Aetherflow without affecting scholar. Can't adjust energy drain without affecting scholar. Can't add piety to gear without it giving black mage more mana to cast additional spells. Add in costs to balance test, I would go with SE just changing the piety conversion to save money and time.
    (0)

  5. #425
    Player
    ShinryuReishiki's Avatar
    Join Date
    Sep 2013
    Posts
    184
    Character
    Shinryu Reishiki
    World
    Ultros
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by VanilleFang View Post
    I doubt it. Every point of Piety gives every class/job the same amount of MP (8 at level 50), they won't adjust it just for one job. Or at least I highly doubt they will.
    Each class actually gets unique amounts of MP per Piety. SMN gets ~7.25, SCH ~7.5, WHM ~7.9, BLM ~8.25, and PLD ~3.9. These aren't exact numbers; I just tossed on some Piety pieces, found the difference in MP, then divided by the amount of Piety. A SCH with no Piety equipped actually has the same base amount as a BLM, but is a few hundred MP lower...
    (0)
    Last edited by ShinryuReishiki; 01-31-2015 at 02:31 PM.

  6. #426
    Player

    Join Date
    Aug 2013
    Posts
    1,176
    Quote Originally Posted by Romsca View Post
    lets put this argument to bed. Black mage is king of the magic damage.
    And Magic Damage is the King of what?

    If SMN's actually want to show how weak they are, would be much better to list comparisions to the other DPS classes, rather than trying to make BLM out to be some super over-powered class lol.

    With our "infinate resources" we still get thrashed by melee in end-game content :P


    If they gave the SMN job-stone additional Piety increase (mp + mp regain), that would probably solve most of the issues with MP and bring their DPS back on par, without buffing SCH.
    (2)
    Last edited by scarebearz; 01-31-2015 at 02:54 PM.

  7. #427
    Player
    Xisin's Avatar
    Join Date
    Apr 2012
    Posts
    286
    Character
    Xisin Fendada
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 90
    The math on the % damage difference is a few pages back, you can look for it, not linking it lol. Granted blms still do more for sure but the point is, is that those calculations were off, not really intentionally though.

    Gotta say though with all this blm is king of aoe fight stuff floating around, I think people need to look at how scary a well played nin or drg is in aoe. in shiva ex i finally saw four digit dps during adds (cumulative, not in the moment) but don't worry the nin was about 100 behind me at the time... shits ridiculous lol. Despite pet troubles a well played smn can potentially trump a blm in that fight, the parse numbers I've seen at least show that possibility anyway.

    But on the summoner thing, I can't agree with the smns on it... Sorry I'm not against the buff, but what most suggest is simply too much.
    (0)

  8. #428
    Player
    Starkbeaumont's Avatar
    Join Date
    Aug 2011
    Location
    Ul'dah
    Posts
    758
    Character
    Raegen Beaumont
    World
    Spriggan
    Main Class
    Dark Knight Lv 90
    So the main goal is to fix SMN's MP issues, without effecting SCH and without having to much of an impact to the dmg they do. So one of the following things might be a good way to go:

    - if Energy Drain's MP return would be tied to the dmg it does, SCH would still get a buff, and using energy drain means dps lose anyway
    - lowering Ruin's mp cost (would still effect SCH, but I doubt in any meaningful way)
    - changing Enhanced Pet Action to something that helps with keeping up MP, is out of question cause of SCH, maybe this trait can be changed depending on which job stone you use
    - giving something to your pets (maybe Ifrit, hint: Radiant Shield is useless) that will make you recover MP, but this might mean shifting to Ifrit for most stuff and ignoring Garuda (for dungeons and AoE she'll still be fine)
    - giving Fester a secondary effect, that if it crits, you'll cast for free for the next 12s(?)
    - giving Spur the additional effect, that while it's on, your pet attacks recover the SMN's MP based on a percent of the dmg they do
    (0)

  9. #429
    Player
    Shizuna's Avatar
    Join Date
    Feb 2014
    Posts
    71
    Character
    Alethea Wyste
    World
    Gilgamesh
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Xisin View Post
    snip
    Is Shiva EX the only fight you can see where SMN supposedly does more than BLM? Cause that's not really worth mentioning to what most people are talking about, which is FCOB and end-game content. I have a few questions though: how much do you expect SMN's to do in that fight and what was your highest or highest you've seen in Shiva EX as BLM? I don't doubt that a good SMN can do more than an average BLM, but if it was in terms of equal gear and high skill level, I don't think that would be the case. I haven't really tried Shiva EX as SMN, but I know as a ilvl 121 BLM I do around 450-500 DPS with i110 weapon.

    Also, I'm not sure which buffs people are suggesting that's too much, but all I can see is that BLM > SMN in ST damage, based on looking at parses/DPS leader boards that people have showed me and how much top-grade SMN's do and I guess how much I do as well. I'm really not much of a theory-crafter to say what is needed, aside from having more piety and getting more mp back.
    (0)

  10. #430
    Player

    Join Date
    Aug 2013
    Posts
    1,176
    Quote Originally Posted by Shizuna View Post
    based on looking at parses/DPS leader boards that people have showed me and how much top-grade SMN's do and I guess how much I do as well.
    Is there actually a dedicated a SMN chart or are you just comparing what you think SMN's can do against those numbers Puro Striders list?
    (0)

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