I actually did mention the eye for an eye and blm circumstances, skim reading is bad. smn get 33% more uptime on e4e, it's quite nice.


smn mobility doesn't infer using ruin 2, losing 300 damagish isnt that big of a deal on a movement its far far less of a deal than losing 1100 damage

I'll make a list to make things a bit clearer:

SMN utility:

* unique dps Resurrect (I can argue my apoc doesn't matter anymore too, cause well I don't have to use it in my static... at all, but shit happens so I do.)

*70-80% dps uptime on cc lock (SMN UNIQUE utility btw) this includes, blue orbs, titan goals, twintania blues, ramuh tethers + stun, leviathan dives, turn 8 missles, turn 7 shreik... you get it the list goes on and on and on. I guess you can say schs are capable of this as well.. but yea, not quite the same thing as you are different archetypes , this is pretty much our manaward/wall usage... almost... different but equal... well except this doesnt actually have a cooldown and is just the job being the job

* higher mobility, summoners have at worst 70-80% uptime on move and at best 100% I don't see how this is a arguable, it isnt based on rng either... its fairly free range try doing savage 8 for example and hitting snowflakes tower... if I'm bound as blm I sometimes lose my umbral/astral even @.@

* smn eye for an eye is better @ 33% more uptime

* smn virus is better

* pet helps with splitting damage from hits like twintana fireball darnus beam etc

BLM has:

lesser e4e
lesser virus
apoc
manawall/ward
proc movement
aetherial manipulation but ya you can just walk
both jobs have sprint?

the damage difference is not 12% without procs, that was proven wrong