I think that 20% would be fair considering your options for spells to cast, Ruin.
@ Base Crit you're looking at 1 Proc for 8 Seconds (So 1 Extra Cast for 80 Potency/min)
@ 80% Crit you could reach 100% up time for 6 Extra Casts (480 Potency/min)
Garuda would just be half of that though. But far better in AOE situations.
Even with Current Gear it would only mean 2 extra Ruins or 10-14 DPS, which is funny though because it's the equivalent to +500 Spell Speed for 24 Seconds of 60.
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Thing that would suck is the negative scaling for Spell Speed doing it that way.
2.5s * 0.8 @ 2s GCD - 0.5 Reduction
2s * 0.8 @ 1.6 GCD - 0.4 Reduction
Unless it was applied as a 20% reduction from the max GCD every time.
2s -> 1.5s GCD 0_0 -> 25% Reduction yes plz
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Then the whole "MY MP!!!!" thing from casting more, but at least 2 X Ruin + Energy Drain > Fester
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Making it 20% Casting speed and increasing Ruin/Ruin II to 100 Potency I think would go a long way.
+ 5 Potency/s from the Potency Increase + extra damage from a better proc system.



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