Quote Originally Posted by Xisin View Post
because even with all this superior scaling I can’t really keep up on a full ham melee. My best round on t10 is 555, a fight which has an add phase, the best melee parses in that turn beat that by 50 or more, no joke. T11 is no contest melee flat out win. T12 I haven’t seen Lucrazia’s melee parse data on it so I can’t say. Same with 13
This discussion has been going on since the release of 2.0. The day that melee dps gets outdps'ed by range who runs zero risks, is the day melee becomes useless. There are 3 melees in the game now with possibly more coming in the future. SE has chosen that there is a role for melees in this game. So just deal with it.